Implant ideas for the dev team. - PlanetSide Universe
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Old 2013-06-15, 01:13 PM   [Ignore Me] #35
Ohaunlaim
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Re: Implant ideas for the dev team.


Interesting take.

I see implants as fleshing out specific roles not yet covered by the classes, given an optimal implementation. Although I'm sure it will be less than optimal.


Anyway stuff like:
Darklight creating specialized infiltrator hunters.
Or a new spotting system specifically designed to support vehicle users.
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