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Old 2013-06-26, 11:11 AM   [Ignore Me] #1
Rahabib
Sergeant Major
 
new alerts are boring


First off I am on Connery, your server may vary.

Since the Alerts have been instigated I have seen about 20 of them. Of the 20, TR (which seem to be disfunctional on Connery when I am on) have won 1 - yes one. (I play evenings generally around 8pm PST).

Heres the problem. Especially recently, we have been getting a lot of Biolab alerts, so the VS gal rush the biolabs and quickly take them. Its a good strategy, but for the next 2 hours, virtually every VS is camping the biolab, and virtually no biolabs exchange control. So what does the TR do, surround the biolab an sit in the teleporter rooms just farming points - its lucrative, but again boring.

Even when we do get a decent alert, like capturing a continent, Theres a big push, it gets about half way then it turns out to be a stalemate. TR push north because they refuse to admit there is an eastern front, they get all the way by the NC warpgate, then the VS who seem to only care about TR get by our warpgate.

Maybe its the fact that the TR simply zerg when I am on, but it seems like the alerts, especially when its hold x facilities, turn into a camp-a-thon.

Anyone else seeing this?
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