Re: ESF Update Plans via Kevmo
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Are you planning to make it significantly easier to maintain a lock?
All things being equal - no changes to flight mechanics, no changes to anything else -and just adding the changes you listed - I can't fathom a situation where someone would ever see the missiles as an effective choice.
I just tested my rotary canon and I unloaded the whole thing in less than 3 seconds.... with 5 rounds added.
At some extreme range? OK, maybe... but then we're back to the firing a pixel at a pixel and trying to keep your reticle on the target pixel. Just between you and me... that's a crummy mechanic that isn't much fun...
Missiles sure need a change - but I'm not sure this is it.
Maybe if ESF's had a 2nd seat and that guy was in charge of maintaining a laser lock after the missile was fired... also got to run some other countermeasures/put out fires or whatever (no I'm not talking about the ridiculous Harasser repairer).... that could be fun. Leave gun-only/dumbfire ESFs as still an option for solo warriors... but allow a configuration that is more dangerous and durable for teams.
At the very least it would get rid of the silly mechanic of chasing your missile to the target - WHEN YOU COULD JUST BE SHOOTING THEM INSTEAD.
Keep working. I have faith.
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