Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: whats all this about spoons?
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
Thread Tools | Search this Thread | Display Modes |
2013-07-20, 05:28 AM | [Ignore Me] #11 | ||
finally a gameplay element that seems to deliver some depth!
i like the concept and am curious to see the first testings! my only concern about the ressource system: PLEASE PLEASE PLEASE make the ANTs enjoyable to drive! they need to have good handling! if we don´t get an ANT vehicle, but only an ANT module for existing vehicles, the harasser is the only vehicle that qualifies! because all the other vehicles handle like a pile of poo and when ANTers are going to see action, but will not be able to shoot, they should at least be able to dodge and outrun efficiently! otherwise it will be no fun and nobody will do it. oh, and i hope you didn´t forget about XP for ANTers? my comment on the cont/bi layout: it may be a temporary solution! but why no sancuaries? the symmetry of this system will not work any more, when we get additional continents. and i hope we will get them! use the layout you showed, but instead of the single foothold warpgate, reintroduce sanctuaries and let them have only one warpgate link. you can give that warpgate link a time-shedule for rotating to the next continent, instead of rotating empires manually at each game update. or you could introduce a new commander cert that enables the player to take part in a voting system that determines to which cont the sancuary will connect at the next cycle. or make it instantly change link to whatever continent has the highest actual votecount! that system would be able to cause more dynamic situations like all 3 factions have a sanc-link to the same continent. and a faction with coordinating high command could use the instant link-changing for nifty surprise assaults. also this would allow real cont locking with exactly the same benefits like in ps1. (if the sanctuary has a hart, it would be disabled on locked continents, leaving a warplink as the only route of attack. and thanks malorn, for trying to save ps2! just when i lost hope for the game you come up with something that will put a little planetside into call of battleside 2! please keep it up!
__________________
***********************official bittervet********************* stand tall, fight bold, wear blue and gold! Last edited by Shogun; 2013-07-20 at 05:33 AM. |
|||
|
|
Bookmarks |
|
|