Infinite revive isn't balanced for zerg/large scale play - PlanetSide Universe
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Old 2013-07-28, 11:59 AM   [Ignore Me] #11
Sledgecrushr
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Re: Infinite revive isn't balanced for zerg/large scale play


I like the idea that sunder respawns need to be longer. This will definitely slow attackers down a bit. But if you are trying to make defense a little easier then medic rezzes should stay the same. I mean how are you supposed to hold a line when you gimp medic rezzes.
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