Re: Proposed ESF nerf: Why? Will it improve revenue?
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If you can't use the mechanic behind 'the reverse manoeuvre' in your sleep it'd be essentially impossible to truly understand why this change is moronic, to be blunt. Because you can not have thoroughly experienced what ps2 air combat has to give. The esf air game is a gem that apparently soe still doesn't realise they have after what, nearly a year?
The dogfighting in this game transcends traditional simulators with their ancient gameplay of 'being able to get a firing solution that isn't a headon equals victory'. Instead you fight by pitching your own combination of simultaneous aiming and avoiding being aimed at against that of the enemy. In a fair fight at least. You still have your common gameplay of things like choosing good engagements, surprising people, etc.
Don't get me wrong, I have a history of playing traditional air combat sims and I personally understand, from experience, that they have a virtually limitless complexity which arises from the simple problem of shooting down the enemy in the 'planes go forward through air' situation. All I'm saying is that anyone who has extensive experience with the dogfighting in ps2 understands that this game's dogfighting has its own version of infinite skillcap air combat gameplay, a version that isn't seen anywhere else and is probably some kind of fluke genius. It's thoroughly refreshing.
When I read the changes on the pts I was literally shocked at the sheer lack of knowledge they represented. I thought maybe going from 8 to 2 in a unit I had no understanding of might not actually be a big change, but I tried it out and it most definitely is. It's a crippling nerf to the thing primarily responsible for elevating ps2's air above some combination of 'heliturrets' and 'babies first flight model', for the hovering and forward flight modes of esf respectively. It's not even possible for it to have a positive effect, at least while you still believe in good games. The nerf could be fine if it were light, but it is the opposite.
I take strength in the knowledge that such a stupid change probably can't make it to live intact. I hope.
Last edited by pixelshader; 2013-08-05 at 03:45 AM.
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