Proposed ESF nerf: Why? Will it improve revenue? - PlanetSide Universe
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Old 2013-08-07, 10:10 AM   [Ignore Me] #26
Memeotis
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Re: Proposed ESF nerf: Why? Will it improve revenue?


Originally Posted by SolLeks View Post
Dude, I fly in support of my ground troops 90% of the time. Hell, sometimes I lead the squad in my ESF wile they are all on the ground (landing for beacon duty is a pain though)

When I am in the air, my platoon knows that unless there are a large number of aircraft that overwhelm me, or an ace flies in that I have trouble with, they are safe from almost all air targets, all the wile I fly ahead and scout bases and I spot / attack sundies and other tanks / infantry with my A2A specced ESF.

Also, there is no reason not to let ESF attack the ground. The ground is where the game is won or lost. If you can't have your own factions ESF clear the skys, or have AA up, then your failing in the combined arms section of this game!

ESF have to be able to attack ground targets if they are to matter at all in this game. Libs are not that prevalent due to all the lockons and AA as well as ESF hunting them down, though when I fly in support of libs, the ESF are no worry, but they still get tuns of ground fire that keeps them running often. It sounds like you just don't want anything in the air to be able to effect the ground game, thus you do not want a combined arms game.
Like I said, the ESF has a huge potential for working together with ground troops. It's got the functionality of both a jet and a helicopter. And if you're putting it to good use, great. Unfortunately, the average player will most likely use the ESF for lone-wolf A2G game-play.

It's not that you can't use teamwork when you use an ESF, the problem is that there are not many factors conditioning ESF pilots to automatically behave like teamplayes. As an infantry, or a tank driver, even if you are playing by yourself, you have to actively participate in some level of teamwork with friendlies in order to be successful. The battlefield conditions you. You can't just bounce around from area to area like the ESFs can. Well, you can, but it would make you extremely inefficient and your score would be extremely low.

Ground troops don't get to view the battlefield like some sort of XP buffet, where you can just pick and choose, while also earning a lot of points.

And no. You are completely missing the point, I do want A2G. Very much so, I just want to see A2G done in a way, where the A2G aircrafts are limited in ways that force them to cooperate with ground-troops to a greater extent.

Originally Posted by SolLeks View Post
Most people don't seem to work in a team at all in this game, I don't understand your point.

Also FYI, our aircraft fly slower than an apache gunship does.

And last edit, the change that the devs wanted to make would stop NOTHING AT ALL, NOTHING, NOTHING and again NOTHING that you just posted that you want changed.
How is this relevant? I'm using an example. An apache is slower than an F-35, use that speed ratio to figure out how fast a helicopter in PS2 ought to be.
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