Re: The much needed changes for TR LMG's
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Not really. I get more embarrassing things than that in my breakfast cereal.
The numbers are controlled for popularity by uniques. This has been separately correlated (albeit briefly) in another thread to ps2-stats kph. If you want to make a skill-based argument for the kpu discrepancy - ie, that once newbs move from their starting gun, they go straight for the MCG, and then on to something more interesting later in their skill life, I think that's a valid point. Once I control for BR, I think we can peel that layer back and find out.
If, on the other hand, you're just arguing because this model doesn't account for your previously held belief, I don't know what to say to you. I don't play TR. I don't care very much about your numbers. By extension, I don't really care about you. Believe whatever you like - I'm not here to change your mind if you feel strongly about it. I apologize for stepping into your TR gun thread and won't do so again.
Last edited by maradine; 2013-08-10 at 01:36 PM.
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