Warning, very unpopular opinion! Why kill-cam desperately needs to return - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Why You Little!
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

 
Click here to go to the first VIP post in this thread.  
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
Old 2013-08-17, 09:27 PM   [Ignore Me] #1
Rolfski
Major
 
Rolfski's Avatar
 
Warning, very unpopular opinion! Why kill-cam desperately needs to return


I kinda admin the biggest Dutch Planetside 2 community and people PM me/feedback all the time, mostly about the following issues:
  1. "I die all the time! How do I progress fastest?"
  2. "This game runs like shit! How can I improve performance?"
  3. "Pro7 sucks, they never answer my questions!"
  4. "What's a good outfit to join?"
In this topic I want to address the first and probably most unpopular issue in a hardcore forum like this: Giving sucky, new players a satisfying experience.

In my opinion, it's ok for players to suck at the beginning as long as you provide them the tools to progress fast. The more content this game generates over time (new continents, new game mechanics), the better tools you need to provide for new players to overcome this growing, massive wall of complexity.
Therefore, the highly unpopular kill-cam needs to return imo. You just can't expect from new players to learn and get motivated by a very depressing dead screen that gives lazy, camping farmers an insane advantage and doesn't teach new players anything. The amounts of ways and angles you can die in this game is getting more insane every month. Players desperately need accelerated learning tools to keep up.

This becomes even worse because farming is still by far the most game ruining mechanic in the game. When I play, I run with generally well-respected outfits (BRTD, GOTR, 666th Devildogs) but even these, well-lead outfits, cannot escape the corruption that comes with this very rotten mechanic.

In the end, I can even live with SOE's stubborn refusal to admit that KDR is a useless, farm-promoting stat that belongs to a team death match game, not an objective based game.
I cannot live however with mechanics that unnecessarily widen the gap for new players because SOE is afraid of unpopular changes under hardcore players.

Last edited by Rolfski; 2013-08-17 at 10:37 PM.
Rolfski is offline  
 
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:03 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.