Originally Posted by Baneblade
What's stopping you?
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Let me take a wild guess here: The enemy bases with enemy people and stuff.
Linking ALL bases was not the best move imo, in PS1 you could surround a base by taking the towers around it, which also kinda set up the next stage in taking a base. You were able to sort of move in between the base you're assaulting and the next in line. This is not possible here with the system currently in place.
The enemy can never be practically surrounded since there is allways a locked enemy base pretty much next to the one you're going to assault, reducing possible ams locations and flanking options.
It seems to me the "tagline" of PS2s development does apply here again: "You gotta think your shit through".