Graphics decrease at close range - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Look out! Behind you!
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > General Forums > Tech Forum

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
Old 2013-09-27, 06:37 AM   [Ignore Me] #1
Taramafor
Sergeant Major
 
Graphics decrease at close range


Ok, I don't know what it is but for some strange reason half the time people get up really close (or vice versa) they turn into... Well, I'm not sure what to call it. Fuzzy people? What's really baffling me is that I'm playing with ultra graphics and I know for a fact my comp can handle it. 16 gig ram, ASUS sabertooth motherboard, 660ti graphics card, 3.4 I7 processor. Etc.

So what the bajeezes is going on? I mean, I can understand graphics decreasing at longer ranges to compensate for close range but this is the reverse. It's most distracting when squinting at someone that pops up that needs to be shot (or repaired or healed).
Taramafor is offline  
Reply With Quote
 
  PlanetSide Universe > General Forums > Tech Forum

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:23 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.