Originally Posted by Locke
Feedback:
I also think it might be worth looking at aircraft number caps depending on how the next few events work out. The last two CC have been so totally dominated by one side owning the air that it's been pretty boring to watch the base battles because there is no really effective g2a counter for liberators against players at this skill level on this sort of terrain. It also removes interesting things like Galaxy drops as effective air teams just totally shut them down before they even leave the warp gate.
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It is the job of both sides to make sure they are not neglecting any one particular phase of the game. The last two events have featured outfits known for having great air squadrons. The teams they have faced were ill prepared and paid the price for it. Can't expect to win the ground game when you completely leave the air uncontested.