Re: Biolab got butchered (PTS)
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the only real issue i had with biolabs is that since it's pretty much the only base in the game that can actually be defended, it can stop an entire lattice lane for hours while the other lanes shift back and forth every 5 minutes. either make biolabs so they switch as easily as other bases or make all of the other bases as defensible as a biolab. it's mindblowingly stupid when you are stomping a faction on a continent and the only thing they have held the entire time is a biolab.
we saw this crap during beta with the crown and since it got redesigned, battles flow a lot more around that area. it's time for the biolab to get the same treatment
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