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2013-11-11, 11:19 PM | [Ignore Me] #1 | ||
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Discuss... go! Dont mind the nanoweave plans but Im thinking 150m for a sniper is a little too short. Edit: Nanoweave Armor For those not aware, how Nanoweave functions now:
How Nanoweave will function soon:
We will be giving a cert refund when this change goes live. You can choose to repurchase Nanoweave Armor or spend their points elsewhere. Bolt-Action Rifles In a typical FPS game, the strength of a one-shot headshot is usually offset by either or both of the below:
PlanetSide 2 isn’t a typical FPS game and neither of the above is a valid limiter given the size of our world and the scale of our battles. The massive size of our continents means snipers can be a threat from all directions, and a visual callout on each individual sniper isn’t possible considering the amount of players we render at one time. On the other side, giving snipers a 360° one-shot kill with unlimited range against all other players is not something we want to introduce into the game. Dying to a sniper that you never had a chance to see is a poor gameplay experience for everyone on the receiving end. So with the above in mind:
Explosions Post-Nanoweave Change
Last edited by ChipMHazard; 2013-11-12 at 05:07 AM. |
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