2014-01-07, 11:43 PM
|
[Ignore Me]
#1
|
Major
|
Higby promising more frequent game updates
|
|
Hey all -
As 2014 starts I wanted to give you all a quick note about some changes we're making to the way the game is updated. Over the last few weeks we have been reorganizing our internal build and development processes in order to allow us to expedite builds to live with the goal of updating the live game more often and more regularly. I'm really excited to announce that starting next Wednesday we will begin doing weekly game updates!
What does this mean for you?
Well for starters, it means we'll be more rapidly respond to bugs & balance issues in the game without having to rely on hotfixes as much. We'll also be able to release new content more frequently and consistently. Each individual update will be smaller and more focused, with fewer moving parts that can break, which we hope will greatly decrease the number of bugs being introduced when we update. This doesn't mean that we're not still working on bigger features and larger content pieces, we definitely are and they'll be slotted into the weekly schedule as they're ready to be released. As part of this change we are also going to be updating and playtesting on Test server a lot more often in the future, as always, your playtesting assistance and feedback on the test server will be greatly appreciated.
One final note, the first couple of these weekly updates are going to be a bit smaller than what you can expect to see later on, as we're still shaking off the holiday cobwebs and getting used to the new development processes.
We've got a really terrific slate of new features and content lined up for 2014 that we can't wait to get out to you guys, it's going to be an amazing year for Planetside 2.
Thanks for reading, see you on Auraxis!
-
Matthew Higby - @mhigby
Creative Director - @planetside2.
|
Comment, discuss... go!
|
|
|