Forums | Chat | News | Contact Us | Register |
PSU Social
![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
PSU: where crotch stuffing is for protection not for show
Forums | Chat | News | Contact Us | Register |
PSU Social
![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
Thread Tools | Search this Thread | Display Modes |
![]() |
[Ignore Me] #11 | ||
Second Lieutenant
|
Here is a basic diagram of an MMO.
http://mirrors.fom.nexeontech.com/v5.jpg Battlefield is not an MMO, it is an instanced MOG and as such it is not required to maintain a high degree of persistence. Anyway, about the only way PS2 could do it is provision out game servers and host them in proximity to rest of the servers in the farm and perhaps charge players money to use them. I imagine that would be an expensive endeavor. Last edited by Calista; 2015-03-05 at 08:28 AM. |
||
![]() |
![]() |
|
Bookmarks |
|
|