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Old 2003-05-08, 03:17 PM   [Ignore Me] #46
staz
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Originally posted by Saethan
Name me one successful MMOG that wasn't released at $50.

;-)

To people that bitch about monthly fees... imagine playing this game on the battle.net servers.
Oh god dude that was a hit below the belt. Don't ever put battle.net and server in the same sentence. It's the equivalent of putting moral and Clinton in the same sentence
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Old 2003-05-08, 03:19 PM   [Ignore Me] #47
Saethan
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BTW, companies simply charge what people will pay. Some say they'll only pay $6. Know what? You'd need over half of the potential customer base to agree with you, to get them to go with that enstead of $12. Probably more, actually, because if you have 50,000 people paying $6 versus 25,000 people paying $12, those 25,000 are going to be using a lot less bandwidth(edit: and less paid CS, GM's etc), so they'll produce more profit than the 50,000 at $6.

Do you really think they'll lose over half of their customer base by charging $12 enstead of $6? Or almost 2/3rds of their customerbase by charging $13 enstead of $5 or (insert ratio of what you want versus what they're going to charge). Probably not.

Last edited by Saethan; 2003-05-08 at 03:26 PM.
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Old 2003-05-08, 03:25 PM   [Ignore Me] #48
Saethan
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Dammit. Hit quote enstead of edit. Ignore this one. ^.^
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Old 2003-05-08, 03:31 PM   [Ignore Me] #49
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I'm surprised this thread has lasted this long. Those that want to play are going to pay. Nuff said. And there will be plenty of those people - myself included.
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Old 2003-05-08, 04:16 PM   [Ignore Me] #50
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Originally posted by Matuse
Actually, let's be accurate and say they have per-server, 3 GM's, working 40 hours a week. $12 an hour seems decent...
hahahahaha

Yeah right. That is going to happen. Thank goodness we don't have some other game put out by Sony as a point of reference for how well they provide support. Oh wait. We do and experience says.....
Reality is over here ======================>.
.<=================== You view is over here.

Notice how far they are a part?
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Old 2003-05-08, 05:11 PM   [Ignore Me] #51
Jarlo
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LMAO this thread has gone nuts!

Anyhow anyone find any special deals/sales yet?
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Old 2003-05-08, 05:53 PM   [Ignore Me] #52
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Let's begin at the outset with the understanding that I fully comprehend your viewpoint...that you are a cheap fuck who only cares about his own bottom line...that said, off we go!
Oh, because Business is all full of love bunnies, and daffodils! They don't care about a bottom line at all!

So, let me get it straight that you can't make a point without flaming me personally.

Yes. Employees need to eat.
Which employee's pay with currency. Food is not a server expense.

I suppose that they could simply own the very large building where the hosting takes place, particularly for the servers based in san diego, but for the others? Yes, they'll be paying rent.
They Do own a very large building. They own a multitude of very large buildings. This is SOE. They've also got this little game called EverQuest with exsisting installations.

Actually, the company is Sony Online Entertainment. A wholely own subsidiary of the Sony corporation. This is an essential difference, which it surprises me not even a little that you don't understand.
{sarcasm}Just like how Microsoft's OS divisions profits never help it's games devision with its X-Box. {/sarcasm}

Actually, let's be accurate...
By accurate, you mean about something you obviously have NO clue about. Myself, and one other person Handle 20 servers, 150 clients, and about 20 off site clients. 1 Maintence per 3 Servers?? Those servers would have to really suck to have that much per server. Your figures are laughable. You're adding in all expenses for all of SOE activities into the cost of running 1 game, while they have profits from many other sources.

trumps your functioning IQ of spoiled cabbage. Since you won't be playing the game, would it be possible for you to just go away? You seem to in general be an extremely worthless person, and I for one would appreciate your conspicuous absence.
That's funny. You know, insulting me in an attempt to prove your obviously baseless facts. Is there any rules against flaming here?
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Old 2003-05-08, 05:58 PM   [Ignore Me] #53
simba
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Originally posted by Rawker
let's do a little math here.

$49.99 for the game, free first month ($10 + value)

$49.99 - $10 = $39.99

now stfu

this isnt well . Hamma!? HAMMA!? where r u!?!?!?!?!
Rawker please go back to the tribalwars forums please or stop saying stfu to ppl who make threads.
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Old 2003-05-08, 05:59 PM   [Ignore Me] #54
simba
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Originally posted by Jarlo
LMAO this thread has gone nuts!

Anyhow anyone find any special deals/sales yet?
no sorry.
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Old 2003-05-08, 07:52 PM   [Ignore Me] #55
Matuse
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So, let me get it straight that you can't make a point without flaming me personally.
Act like a whiney bitch, get treated like one. Cause and effect. If the game is so objectionable to you, stop posting here and don't buy the game. Not like anything you say here is going to affect the price model in release anyway.

They Do own a very large building. They own a multitude of very large buildings. This is SOE. They've also got this little game called EverQuest with exsisting installations.
Are the Planetside servers going to be run from the same building as the Everquest ones? The west coast ones perhaps, but the others clearly won't.

Companies being generally predisposed against waste, they are either in a new building, or an expansion to an old one (I find it highly unlikely that they were partially occupying some structure with sufficient room for the-other-games and the PS infrastructure). It does cost money to do that. Has to come from somewhere, and $5 a month isn't going to do it.

Just like how Microsoft's OS divisions profits never help it's games devision with its X-Box.
Like I said, you don't understand. Subsidiary is not the same thing as division. Until a couple of years ago SOE was a completely independant company called Verant.

Did Sony corporate help with seed money to get development going? Almost certainly...will they continue to drop money into a black hole because they don't charge enough to cover expenses? No...this isn't a supermarket where loss-leaders are an effective marketing tactic.

Myself, and one other person Handle 20 servers, 150 clients, and about 20 off site clients.
So, 2 people for 170 clients would translate to 2000 people for the 170,000 clients that Planetside will have in the first couple of months...more if it is highly successful and can sustain EQ-like numbers. You've sold me!!!!

That's funny. You know, insulting me in an attempt to prove your obviously baseless facts.
I notice that your sole point of contention rests in that you think I overstate the number of CSRs, but my facts remain baseless. Development team at the aforementioned 1.6 million a year would mean 26,667 yearly subscriptions just to pay for those guys (and only their salaries, not covering all the other money a company sinks into an employee) at $5 a month. That's not including everything else.
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Old 2003-05-09, 03:02 AM   [Ignore Me] #56
Saethan
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"That's funny. You know, insulting me in an attempt to prove your obviously baseless facts. Is there any rules against flaming here?"

I swear to god I've read that exact same line in another post on this board. Internet deja-vou? ^.^

Anyways, somebody that wants it cheaper, respond to my post earlier. ;-)
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Old 2003-05-09, 09:06 AM   [Ignore Me] #57
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Act like a whiney bitch...
Your the one acting like a little Middle School kid. Grow up. Argue Objectionablely without insults.
If the game is so objectionable to you, stop posting here and don't buy the game.
Did I ever say "This Game S0xx0Rz!! Y4wR!"? NO, I did not. I was just making a rational statement about cost of the product, and my finances. Quit making assumptions.
Are the Planetside servers going to be run from the same building as the Everquest ones? The west coast ones perhaps, but the others clearly won't.
No... of course the other's will most likely run in the same location as the EverQuest east coast servers. I would also like to point out that most international company's, like SOE, have more then one main office around the world.
It does cost money to do that. Has to come from somewhere, and $5 a month isn't going to do it.
Ok. Whatever you want to think.
Did Sony corporate help with seed money to get development going? Almost certainly...will they continue to drop money into a black hole because they don't charge enough to cover expenses? No...this isn't a supermarket where loss-leaders are an effective marketing tactic.
Yah, just like how Microsoft hasn't been funneling money to keep X-Box alive. (I think they've lost something close to 350 million on the X-Box so far.)
So, 2 people for 170 clients would translate to 2000 people for the 170,000 clients that Planetside will have in the first couple of months...more if it is highly successful and can sustain EQ-like numbers. You've sold me!!!!
Ok... "Who doesn't understand the difference between a client and subscription based user? Yah you do!"
We also run a webserver locally. (www.gahanna.gov) A Client, is someone who works inside the building, on their own computer which we also manage. What SOE has, is the eqivelant to a very interactive webserver. So I guess what I'm saying is 2 people manage well over 150 computers, 20 servers, 1 web server, and all those people who come and visit the site.
I notice that your sole point of contention rests in that you think I overstate the number of CSRs, but my facts remain baseless.
I'm glad you think your facts are baseless too. Oh so you went through their budget right? Oh wait, you know how many they have on staff? Or, wait you know exactly what they plan on hiring! That must be it!

Little ol' me, all I've got to work with is a working model with a real budget ranging from 200,000-250,000 a year including salaries. But of course, we've also got 30 PC's we replace every year.

Now actually, if you'd listen. My only contention is that The rest of the World is playing FPS's for free. I really don't know how well SOE will sell the game in the long run, if it's $12 a month. Jumpgate made that mistake and I think it's down to about $9, and a free download. I was also contesting my budget, and what would make it reasonable for ME. What's this thread about again? The Price?
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