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Old 2003-05-20, 07:07 PM   [Ignore Me] #1
Jarlo
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Angry New Exp model--- BAD IDEA


Ok the exp model at release SUCKS BAD!!

I don't mind slow or low exp at all-- that is fine and dandy. However they changed the SHARING exp to SPLITTING exp in a squad. What this means is any support person who doesnt do some sort of killing basically sucks down exp in the group. Also this means the lone sniper or revear pilot or ANT driver is going to get FAT exp. STUPID IDEA!!!

Fine keep the exp low that is peachy-- but SHARE IT do NOT SPLIT IT arrrgh!!
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Old 2003-05-20, 07:07 PM   [Ignore Me] #2
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I like it.
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Old 2003-05-20, 07:17 PM   [Ignore Me] #3
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3-4 months ago they predicted it would take 3 months for a hardcore player to get to BR20.

We are seeing that now
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Old 2003-05-20, 07:18 PM   [Ignore Me] #4
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Read the producer letter, why they did it, all the info is there
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Old 2003-05-20, 07:20 PM   [Ignore Me] #5
Jarlo
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Gah you guys don't get it do you. I don't care about slow levelling. What I care about is now people will not want to pick up more people in a squad unless that person KILLS. This means the dedicated medic/engineer/pilot will get SCREWED. And forget about ANT runs, just do them solo to rake in the xp.

LIke I said 10 xp per kill is fine and dandy, but SHARE it among group don't SPLIT it.
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Old 2003-05-20, 07:21 PM   [Ignore Me] #6
Gwartham
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Heheh are you serious?

Not only are you getting less xp then before, but then you hafta SPLIT that xp?
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Old 2003-05-20, 07:22 PM   [Ignore Me] #7
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Lastly, folks that were in Beta have noticed that experience awards are lower than those to which they were accustomed. This is true, but the experience curves in beta were intentionally overinflated to allow faster progression of rank. This allowed our design team to examine data about the usage of weapons and armor at the various Battle Ranks. Those XP gains are now returned to the gains originally intended. For the record, the experience gains while in a squad are shared evenly among squad members, but with a 20% bonus added onto them. Therefore, if you destroy a target worth 100 raw XP, and you're in a squad of 10 people, your individual gain would be:

(100/10) * 1.2 = 11.2 XP (rounded up to 12).

This may seem like a reduction in experience potential, but when in a squad of 10 you rack up kills at a greater rate and with relative ease compared to doing so as an individual, so it's possible to gain a great deal of experience that way. (Plus, squads allow easier communication and allow the sharing of base capture experience, as well as allowing Command functionality, so they're very worthwhile groups.)
http://planetside.station.sony.com/n...sp?story=56026
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Old 2003-05-20, 07:23 PM   [Ignore Me] #8
Jarlo
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The way it is explained in the letter is if you get a kill for 100 xp. You would get 100 xp solo.

In a squad of 10 you would get 12 xp. (100/10 +20% exp bonus)

WAYYY too much like the eq exp model-- PUKE!
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Old 2003-05-20, 07:24 PM   [Ignore Me] #9
Valcron
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As much as I like your guys website, the both of you sometimes absolutely have tunnel vision. Superficial views on any subject get you no where fast.

Seriously, I bet if they put experience at 1 point per kill you guys would still be enthralled by it.

How about trying to see both sides of the arguement. I thought the experience was out of hand in the beginning, now it's a little bit too much on the low side.

There needs to be an essence of balance, not too far to the right, or left. Right now it's still not balanced.

If you're in love with ardous rigid systems that caters to 15+ hour sessions of levelling I should direct you to www.everquest.com. All your treats are there.
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Old 2003-05-20, 07:29 PM   [Ignore Me] #10
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I for one dont play the game for XP, so if i get one or twenty per kill I could care less

I know I am not the only one that has that view. If i locked threads I disagree with it would be a quiet place. Just stating my opinon like everyone else
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Old 2003-05-20, 07:33 PM   [Ignore Me] #11
Gwartham
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Heh Valcron werent you a Fanboi right before beta ended?

not flaming you for being a fanboi, god knows I was, just its amusing me how many people who loved the game now hate/dislike it.
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Old 2003-05-20, 07:34 PM   [Ignore Me] #12
Jarlo
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The game kicks ass, this new exp model blows chunks.
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Old 2003-05-20, 07:34 PM   [Ignore Me] #13
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I love when people call other people fanboi's on a fan site
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Old 2003-05-20, 07:35 PM   [Ignore Me] #14
Scarab
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Played for 3 hours, made 3 bubs of level 3


Sorry but that's just going too far. Level 3 is going to take me a couple days to get out of.

My outfit of my RL friends which was going to total about 5 just won't work in getting exp anymore. You're now required to be in full squads all the time if you even want to gain exp.

I was looking at needing 8 cert points to kill MAX units reliably. 3 for reinforced, 2 for med assault, 3 for spec or AV. At this rate, it will take me a couple weeks to be competitive vs MAX units unless I myself cert in MAX.

I figured I'd want to achieve BR 12 to be about where I wanted to be certwise, that's where I wanted to be to have real fun in this game without feeling like I need to "treadmill" my way to being competitive. Now that's going to take a long, long time for me to feel like I'm at the right place certwise.

I've never had a real problem with the exp curve until now. It's just too extreme. I'm definitely not certing in any support role now...that's a waste of very limited cert points. I don't get exp for any of it.

My cert build was going to start like this:
Prowler
Engineer
Med assault
Reinforced
Hacking
Reaver

Now it will be like this:
DC MAX
Pounder MAX
Reaver
AA MAX
Mosquito or Bomber if it's out by then

Certed to do nothing but kill, respawn, defend caps, and kill some more. That's the only decent exp and medical, engineering, and hacking can go to hell.

*edit*
And I do feel "bamboozled" as well, hearing nothing about this news until now. If exp was going to take a serious cut and "is intended", why didn't we hear about it long ago? I visited the Beta site multiple times a day and saw nothing of this for the past couple months.

I played EQ for 3+ years and DAoC for 1.5 years. This game was going to be my savior from those games where you logged in everyday to "gain exp"...to "level up". I saw this game as such a breath of fresh air and enjoyed every minute of Beta. This "10 percent of beta exp" crap that suddenly appeared is like Sony kicking that fresh air right out of my lungs.

Last edited by Scarab; 2003-05-20 at 07:40 PM.
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Old 2003-05-20, 07:36 PM   [Ignore Me] #15
Gwartham
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Games gotta have FANS before it can have a fansite.

*looks around*

Oh yeah ok

I guess the 10 of ya count

*edit*
Just pokin fun FYI, you guys do have the best site when it comes to actual game info.

Last edited by Gwartham; 2003-05-20 at 07:42 PM.
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