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Old 2003-09-24, 07:07 PM   [Ignore Me] #16
gonnagetyou
First Lieutenant
 


I haven't tried the NC Sparrow yet, but the Starfire locks onto the target as soon as you place the reticule over it. That's why slow or stationary targets are so easy to kill.

MAX units are slow to turn, so use that to your advantage. Make it hard for them to track you and you're one step closer to being a better pilot. When TR or VS AA MAXs open up on you, duck behind cover so the VS lose lock on and the TR can't hit what they can't see. Against the NC Sparrow, try and limit how long you stay in their sight. The less time they maintain lock on, the fewer missiles you'll have chasing you down.

Of course I shouldn't be saying any of this. Potentially fewer kills for me if you pilots get better.
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Old 2003-09-24, 07:29 PM   [Ignore Me] #17
aiwest420
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it's quite easy to evade missile locks (i've flown as NC,VS,TR).

1)stay low
2)use the terrain to your advantage
3)don't hover over a target like a newb, do mutiple runs on it, launching as many rockets as you can per run
4)always fallback,repair when you get hit by an AA max. i wouldnt be able to count then number of times i've escaped with 10-20% armor after an encounter with an AA max
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Old 2003-09-24, 08:18 PM   [Ignore Me] #18
DoomWarrior
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if it wasnt for AA maxes, who'd kill the reavers? And wouldnt everyone want to be a reaver pilot if there were almost no dangers in being a pilot?
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Old 2003-09-25, 08:30 AM   [Ignore Me] #19
STEALTHKILLER
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the reason they have a aa max is becuse its the chepest 1 becuse it does the lest amount of damge 2 infatry and the most 2 aircraft. 2 avoid fire in a reaver or a mos is only for the skilled. you have 2 be going in circles and cut around trees. this is easy in a reaver but near imposible with a mos if your not good with it. and just for u the amount of damage the aa maxes did 2 aircraft at the beginig of the game

NC-150

TR-50

VS-75
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Old 2003-09-25, 01:06 PM   [Ignore Me] #20
Doppler
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Thats such bunk


Mosq's outrun missiles just by opening up the throttle fully. Whoever mentioned something about stationary vehicles being harder to lock is also wrong as the game doesnt track whether engines are going or not for the purposes of establishing a lock.
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Old 2003-09-25, 02:09 PM   [Ignore Me] #21
SweetTater
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Originally posted by Nitsch
AA max's are a joke against ground troops or vehicles.
Burster MAXes can do some good damage to infantry. What I hate mostly about them is its hard to see where the shots are coming from.
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Old 2003-09-25, 02:30 PM   [Ignore Me] #22
gonnagetyou
First Lieutenant
 


If you want to kill a Burster MAX, just get within 20 feet of him and he can't do anything to you. The closer the better. The Bursters shells need some distance before they arm. If you get within that minimum distance, he can't damage you.

I once pinned a Burster into a corner and unloaded my Pulsar with AP into him until he dropped. I had a good /t with him afterwards and let him know what he did wrong. He was totally unaware of the Bursters limitations.

I like the Burster, though. My TR character carries that cert all the time.
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Old 2003-09-25, 03:08 PM   [Ignore Me] #23
STEALTHKILLER
First Lieutenant
 
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dont tell them what they did wrong, that makes him smater and 2 get more kills. let little secert so u get lots of kills and kill exp*ive gotten 175 exp for killing a max with my reaver before.*
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Old 2003-09-25, 04:38 PM   [Ignore Me] #24
gonnagetyou
First Lieutenant
 


Nah, I like it when the enemy knows what he's doing. I'd much rather have a challenging fight that forces me to try something new. I'd get bored otherwise.
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Old 2003-09-25, 06:59 PM   [Ignore Me] #25
Indecisive
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AA is a necisity.

AA maxes are awsome against aircraft, but teh gimp against anything else.

Well, at least the starfire.
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Old 2003-09-26, 01:55 AM   [Ignore Me] #26
dymetrie
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I must say that I have a a certain love of the NC Sparrow.

Along with my Galaxy Cert, it's one of my longest running pieces of equipment.

But killing Reavers is no mean feat, if they get behind you and start firing, the turning ability of a MAX suit basically means you get buggered.

Saying that though, the Sparrow has already been nerfed (so I hear), when the game first came out, you only had to get the lock for the first shot, then you could just fire off the rest of the clip wherever you liked (well, general direction) and they'd all connect... Now you have to maintain the lock for each and every shot...

It still rocks though

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Old 2003-09-26, 12:10 PM   [Ignore Me] #27
Hezzy
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Originally posted by aiwest420
it's quite easy to evade missile locks (i've flown as NC,VS,TR).

1)stay low
Last night I shot down every single reaver and mosquito that came near the facility. They all just haphazardly hovered over, miles in the air so I could get a clear LOS. I got a galaxy too, hrhrhrhrhr
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