More use for jammer nades? - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: wang on tap
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2003-10-03, 10:42 AM   [Ignore Me] #1
Black
Lieutenant Colonel
 
Lightbulb More use for jammer nades?


I dont know if this has been in another thread....

Maybe it could be used as a Flashbang u would go blind for say 5 seconds and make your controls backwords (witch will really fuck u up

heres a good example on when u use one


there are six guys in CC (enemy) u throw one in there and take them all out cause it would take 5 seconds to do so (with the so called "n00bhammer")


Tell me what u think of the idea

From:Black
__________________
Black is offline  
Reply With Quote
Old 2003-10-03, 11:09 AM   [Ignore Me] #2
Bad Mojo
Contributor
Master Sergeant
 


Since we're talking about just adding things to allready useful weapons ...

Why not give the supressor an alt fire that just explodes and kills everyone in the room? What about that?
__________________
-Bad Mojo-
Jack Burton: I don't get it
Lo Pan: Ah! Mr Burton, you were not put upon this earth to get it!
Bad Mojo is offline  
Reply With Quote
Old 2003-10-03, 11:21 AM   [Ignore Me] #3
dscytherulez
Lieutenant Colonel
 
dscytherulez's Avatar
 


lol badmojo, that wasnt very nice
__________________
dscytherulez is offline  
Reply With Quote
Old 2003-10-03, 12:06 PM   [Ignore Me] #4
Black
Lieutenant Colonel
 


it was an idea Bad mojo u didnt have to respond in that kind of wording.
__________________
Black is offline  
Reply With Quote
Old 2003-10-03, 12:49 PM   [Ignore Me] #5
gonnagetyou
First Lieutenant
 


Actually I like your idea of a flash grenade. They were always useful in Tribes2. Would be a handy tool for cloakers. It should blind anyone looking at it for 3-5 seconds, including friendlies and the guy who threw it if he doesn't look away fast enough.
gonnagetyou is offline  
Reply With Quote
Old 2003-10-03, 01:04 PM   [Ignore Me] #6
NecroChu
Private
 


I was thinking about something like this too. A downside I think is that it would give those griefing bastards another way to annoy people by spamming friendlies without fear of recieving grief points.
NecroChu is offline  
Reply With Quote
Old 2003-10-03, 01:09 PM   [Ignore Me] #7
Irenicuz
Staff Sergeant
 


I think the jammer grenade doubling as a flashbang grenade is brilliant... only ever see them used on the field by infiltrators... and thats usually just to clear mines or rarely to disable darklight.

I like the idea... makes it worthwhile to other classes as well if properly balanced...
Irenicuz is offline  
Reply With Quote
Old 2003-10-03, 01:38 PM   [Ignore Me] #8
Bad Mojo
Contributor
Master Sergeant
 


My point being that if you think the jammer isn't useful enough, you're not using it correctly.

And while I'm posting, let me say that just because a weapon doesn't do the most damage or do something very useful to you every day, that doesn't mean the weapon is useless or needs to be modified. The jammer is a niche weapon that does what it does well. It disbles implants, vehicle weapons, turrets, and destroys deployables. It does more than either plasma or fragment grenades do and it does it well.

As for ADDING a flashbang, that might be a better option. That way you don't have people blinding themselves or their team trying to detonate mines and turrets.
__________________
-Bad Mojo-
Jack Burton: I don't get it
Lo Pan: Ah! Mr Burton, you were not put upon this earth to get it!
Bad Mojo is offline  
Reply With Quote
Old 2003-10-03, 02:29 PM   [Ignore Me] #9
Mango
First Lieutenant
 
Mango's Avatar
 


i almost always have jammer nades for clearing mine fields. They have thier uses
__________________
Mango is offline  
Reply With Quote
Old 2003-10-03, 03:14 PM   [Ignore Me] #10
JetRaiden
Lieutenant General
 
JetRaiden's Avatar
 
Misc Info


I heard they can take take aircraft if you hit them with it. I tried it on a reaver and it didnt work. they should put that in there somehow.
JetRaiden is offline  
Reply With Quote
Old 2003-10-03, 03:50 PM   [Ignore Me] #11
Irenicuz
Staff Sergeant
 


I know the jammer has its uses... it just has specialised uses... when you do your loadout im sure most would pick a more general piece of equipment to be used in more situations.

I think a good idea would for there to be just one grenade and have a mode for frag, plasma and jammer you could select between... that would work, wouldn't it?
Irenicuz is offline  
Reply With Quote
Old 2003-10-03, 03:54 PM   [Ignore Me] #12
NuclearSiege
Corporal
 


what about the guy throwing it? whould he get blinded too as well as his team mates. I think it would also be funny because everyoe would just fire in random spots hoping to hit someone
NuclearSiege is offline  
Reply With Quote
Old 2003-10-03, 04:01 PM   [Ignore Me] #13
TheRagingGerbil
Contributor
Major
 
TheRagingGerbil's Avatar
 


I liked the way flashbangs worked in Red Faction 2. You vision was slightly blurred, and the x and y axis on your mouse was reversed. So move left you looked right, and up you looked down.
__________________
TheRagingGerbil is offline  
Reply With Quote
Old 2003-10-03, 05:30 PM   [Ignore Me] #14
Nitsch
Sergeant Major
 
Nitsch's Avatar
 


I love throwing jammers down on unsupecting CE's out laying minefields

Nothing more embarrasing than getting killed by your own mine.
__________________

"Never pet a burning dog and never fry bacon naked."--Gary Busey
Nitsch is offline  
Reply With Quote
Old 2003-10-03, 05:51 PM   [Ignore Me] #15
Aen
First Sergeant
 
Aen's Avatar
 


Since we're talking about just adding things to allready useful weapons ...

Why not give the supressor an alt fire that just explodes and kills everyone in the room? What about that?


IMO the jammer is the best nade in the game now. Once the plasma nades damage "stacks" properly then it might be a different story, but for the most part I agree with Bad Mojo.
(The 2nd post )
__________________
Aen is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:44 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.