Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Perfected water landings.
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
2003-10-27, 07:20 PM | [Ignore Me] #1 | ||
Master Sergeant
|
ok, since the nda has been lifted, i can now FINALLY ask this question. in beta the caverns rotated (only two open at a time) will this be the case in live or will it stay like this? also, if it does switch, will the modules have a shorter life span?
/edit/ also, can u fly a vech while holding a module? i havent tried it.
__________________
|
||
|
2003-10-27, 07:23 PM | [Ignore Me] #2 | ||
Second Lieutenant
|
From what I gathered is that
Cavern's Rotate Every: 150 Minute's Module's Switch Every: 75 minute's Though i really suggest that They make all the Cave's acessible at any Given time But I don't know what the Dev's Were smoke'n when they thought that up No you can not Hold a Module While fly'n the Same Rule's Apply if you were carrying a LLU
__________________
You last visited: 03-18-2005 at 01:50 PM - lol time flies |
||
|
2003-10-27, 07:55 PM | [Ignore Me] #7 | |||
Guest
|
ghost |
|||
|
2003-10-27, 08:16 PM | [Ignore Me] #9 | ||
Guest
|
To answer the cavern rotation question....read what SmokeJumper posted in this thread at the OF. Note there's several responses from him, make sure you read them all.
http://boards.station.sony.com/ubb/p...ML/024524.html ghost |
||
|
2003-10-28, 02:29 AM | [Ignore Me] #11 | ||
Lieutenant General
|
reminds me of this one time,
about 1000000 ppl at the vpad at gunuku, right after a cap "Lol, all these ppl gathered around the Vpad, waiting for theirs to pop up, jesus, think of if a reaver came by..." 3 second later, a reaver comes by, kills about 30 ppl and blasts the terminal, im laughing my ass off cause I lived, then im mad cuz I was next in the que |
||
|
|
Bookmarks |
Thread Tools | Search this Thread |
Display Modes | |
|
|