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Old 2003-10-27, 10:29 PM   [Ignore Me] #31
Bismarck
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I'm not sure if the NDA is lifted, and if someone in here posted that it was I'm too lazy to read atm.

*does little dance around the answer*

Flail = pwnage basically
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Old 2003-10-27, 10:30 PM   [Ignore Me] #32
Strygun
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Originally Posted by Phaden
Hmmmm, i have heard rumours that the new weapons are not gonna be able to resupply above ground, unless theres some kind of module in place at a base.
the new weaps can only be resupplied ("refueled") underground or in a base with an equipment module.
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Old 2003-10-27, 10:38 PM   [Ignore Me] #33
Rang
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Yay NDA lifted.

Flail orbs are very slow, you will be able to see them coming and get the hell out of there. And you better get the hell out of there or else you = pwnt.

I saw flails camping tech plant V terms Rang = pwnt
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Old 2003-10-27, 10:41 PM   [Ignore Me] #34
Bismarck
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Heh, good luck getting out of the way of that thing, it has the radius of a cr4, maybe 5 os I'm sure
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Old 2003-10-27, 11:00 PM   [Ignore Me] #35
AztecWarrior
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Originally Posted by Mognoc
Or maybe they'll just make it the same thing as when you get a missle lock, something like "artillery fire incoming" will flash....or something.
"We are the Flails. Prepare to be assraped. Resistance is futile."
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Old 2003-10-27, 11:09 PM   [Ignore Me] #36
Spee
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Originally Posted by AztecWarrior
"We are the Flails. Prepare to be assraped in oh, about 50 seconds while our slow-assed shells fall blatantly in your general direction. Resistance is futile. Please do not move at all."


Edited for clarity
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Old 2003-10-27, 11:09 PM   [Ignore Me] #37
Doop
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A friend and I just tested the range of it out. The most northern peak of the VR Vehicle center can hit the southern peak. I don't know how long that is in meters, though.
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Old 2003-10-27, 11:09 PM   [Ignore Me] #38
Unknown
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My only complaint with the flail so far is the insane armor that thing has. They make a lone person way too powerful without a big enough drawback in my opinion. Unless they are taking very heavy fire, they tend to have enough time to pull up in plain view, deploy, turn all the way around, and unload on whatever it is shooting them up till that point. After that they just sit there and shoot at anyone that sticks their head up out of the base. After sitting there for a while they finally take enough damage to warrant an undeploy and run.

The way I think the flail should be is perhaps current lightning armor...maybe a bit more, what's after lightning? Deliverer? Anyways, something about that strength. That would require them to use a bit more tact when taking on a base, and make spotting all the more important. But hey, that's me.
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Old 2003-10-27, 11:37 PM   [Ignore Me] #39
Happy lil Elf
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The problem with greatly reducing it's armor is underuseage. In most cases you have to bring one from underground. Thats quite a trip. While it's useful underground it's a vehicles that's meant to have long ranges to work with (still not sure why it was included in an expansion for close combat but meh). It's not that hard to kill. It has little to no defence against air and even being smart with some decis will take it out.
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Old 2003-10-28, 12:32 AM   [Ignore Me] #40
Dharkbayne
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they can't attack shit close to them, and if they are in a position where they can, they will blow themselves up too, so just run right next to it and blow the fuck out of it
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Old 2003-10-28, 11:36 AM   [Ignore Me] #41
ZjinPS
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I have yet to see them close up. But I am assuming that the big 'bug plasma' balls arching across the sky is a Flail.

Anyway, atleast they finally put a 'dont ask me again' option for the download Core Combat. The simple pleasures in life.
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