I love it, people bitched about the hart being 10 MIN - Page 3 - PlanetSide Universe
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Old 2003-10-29, 12:42 PM   [Ignore Me] #31
Liquidtide
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Originally Posted by TheRagingGerbil
This 1 minute timer is a joke. It is now quicker to cap a singlle base, recall, and HART into the next base. How stupid is this? There is no reason to Matrix to bases anymore, since the sanc spawn and HART drop is now even quicker than a respawn.
Damn I didn't even think of that yet! If the zerg is comming up your back side, just recall HART back in behind them! ETA under 2 min.

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Old 2003-10-29, 12:46 PM   [Ignore Me] #32
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Originally Posted by Hamma
As for the HART, that was unintentional to bring the HART to one minute, however now that they left it for a day or so I have a feeling they will lower the overall timer when they change it :\
And to quote Office Space, "I must have put a decimal point in the wrong place or something. Shit, I always do that, I always mess up some mundane detail."

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Old 2003-10-29, 05:52 PM   [Ignore Me] #33
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yeah that trick would work... if you didnt have at least a 3 minute wait when loading the continents
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Old 2003-10-29, 06:35 PM   [Ignore Me] #34
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Odd. I load continents in under 5 seconds.
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Old 2003-10-29, 06:37 PM   [Ignore Me] #35
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its only since CC. It's so odd. On monday when it opened, I was lagging so awfully i couldnt play pretty much. Tuesday it was better, but still sucky with loading times. I also switched my resolution to medium on tuesday which helped a lot. Today all lag was gone but some loading times were excessively long. ah well
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Old 2003-10-29, 07:07 PM   [Ignore Me] #36
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Gals are good for total Squad movements across cont when your all there anyway :P

same with sunderers
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Old 2003-10-29, 08:09 PM   [Ignore Me] #37
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True Tsukassa, but noone wants to bother with the cert because you need to get it from sanc or dropship center, and it could just be faster/easier to hart to the place.

A 30 minute hart timer seems a bit harsh, but 15 sounds realy nice. Heck, just about everything else timed is 15 minutes, why not the HART as well? To explain, you could say some HARTs got in the way of OSes or something.
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Old 2003-10-29, 08:20 PM   [Ignore Me] #38
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The more i think about it the more i think the easy fix to the gal whould be to give it to any tech plant linked to a dropship center.
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Old 2003-10-30, 12:49 AM   [Ignore Me] #39
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I think they should make it that on a locked Continent, Warp Gate, and HART drops should NOT be allowed. Only same side troops ahould be able to get onto their own locked continents. Only way into a locked continent, for a nme, should be through caves. Making it even harder to take a continent, and Neccessary to use the caves to go anywhere.
I know, not practical. But I'm not a practical guy. plus I'm fuking pissed off at these solo guys who come into a locked continent, and travel around blowing generators.
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