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2003-12-01, 10:48 PM | [Ignore Me] #1 | ||
Sergeant Major
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You've all heard of it I'm sure, and you're thinking "A game released by the US government, talk about open brain-washing", sure, it probably says join the Army every 3 frames, but its a great game and its free.
If you have time (even if you don't) download it at AmericasArmy.com (650 MB). Its a full-game, like off the shelf, its basically Counter-Strike with decent anti-cheats and more realism. Its a pain in the dick to get started (basic training and all), but once you get it done, you get a variety of new toys, including AK-47u with mods, and M4A1 SOP MODS. Try it, you'll like it, I'll post a few screenshots later on, I'm going to bed, night. added screenshot of me after being mowed by wacki iraqis; Last edited by FraudulentBob; 2003-12-01 at 11:01 PM. Reason: added screenshot(s) |
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2003-12-01, 10:54 PM | [Ignore Me] #2 | ||
Lightbulb Collector
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I'm waiting for America's Navy.
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The gun katas. Through analysis of thousands of recorded gunfights, the Cleric has determined that the geometric distribution of antagonists in any gun battle is a statistically predictable element. The gun kata treats the gun as a total weapon, each fluid position representing a maximum kill zone, inflicting maximum damage on the maximum number of opponents while keeping the defender clear of the statistically traditional trajectories of return fire. By the rote mastery of this art, your firing efficiency will rise by no less than 120%. The difference of a 63% increase to lethal proficiency makes the master of the gun katas an adversary not to be taken lightly. |
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2003-12-01, 11:01 PM | [Ignore Me] #5 | ||
Lightbulb Collector
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When America's Navy comes out, man, I have dibs on the Ohio-class submarines.
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The gun katas. Through analysis of thousands of recorded gunfights, the Cleric has determined that the geometric distribution of antagonists in any gun battle is a statistically predictable element. The gun kata treats the gun as a total weapon, each fluid position representing a maximum kill zone, inflicting maximum damage on the maximum number of opponents while keeping the defender clear of the statistically traditional trajectories of return fire. By the rote mastery of this art, your firing efficiency will rise by no less than 120%. The difference of a 63% increase to lethal proficiency makes the master of the gun katas an adversary not to be taken lightly. |
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2003-12-01, 11:05 PM | [Ignore Me] #7 | ||
Second Lieutenant
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The game gets boring reeaaal fast, its too slow and the rounds are so long because when theres one person left on both side on a big map everyone has to wait for them to find eachother and kill one another. Good game for being free tho... But we actually do pay for it with tax.
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2003-12-01, 11:11 PM | [Ignore Me] #10 | |||
Lightbulb Collector
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__________________
The gun katas. Through analysis of thousands of recorded gunfights, the Cleric has determined that the geometric distribution of antagonists in any gun battle is a statistically predictable element. The gun kata treats the gun as a total weapon, each fluid position representing a maximum kill zone, inflicting maximum damage on the maximum number of opponents while keeping the defender clear of the statistically traditional trajectories of return fire. By the rote mastery of this art, your firing efficiency will rise by no less than 120%. The difference of a 63% increase to lethal proficiency makes the master of the gun katas an adversary not to be taken lightly. |
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