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2003-12-16, 07:23 PM | [Ignore Me] #1 | ||
Private
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Fatal Application Error
Fatal Error: Corrupted memory block in Engine3d FILE: c:\dev\2003-11-25\source\Lib\game_engine\mymem.cpp Line 541 --------------- That ^ is the error I keep getting while playing PS. It happens every 2-20 minutes usually. I freeze, sound keeps going (looping) and I can sometimes minimize out of PS to see this message. I have tried so many things in trying to get it to work. Does anyone know how I can fix this? I could not post MSInfo because it is too large. Also I had to remove many items from the dxdiag. I would have posted this on Planetside's Official Forum but I'm only on the 7 day trial and not a PS Subscriber. My dxdiag: ------------------ System Information ------------------ Time of this report: 12/16/2003, 16:05:16 Machine name: FESTER-SNOH09U6 Operating System: Windows XP Professional (5.1, Build 2600) (2600.xpclient.010817-1148) Language: English (Regional Setting: English) System Manufacturer: NVIDIA System Model: AWRDACPI BIOS: Phoenix - AwardBIOS v6.00PG Processor: AMD Athlon(tm) XP 2500+, MMX, 3DNow, ~1.8GHz Memory: 1024MB RAM Page File: 156MB used, 2818MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0 (4.09.0000.0902) DX Setup Parameters: Not found DxDiag Version: 5.03.0000.0900 32bit Unicode ------------ DxDiag Notes ------------ DirectX Files Tab: No problems found. Display Tab 1: The file ati2dvag.dll is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer. Sound Tab 1: No problems found. Music Tab: No problems found. Input Tab: No problems found. Network Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (n/a) DirectDraw: 0/4 (retail) DirectInput: 0/5 (n/a) DirectMusic: 0/5 (n/a) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: RADEON 9600 SERIES (Omega 2.4.96c) Manufacturer: ATI Technologies Inc. (Omega 2.4.96c) Chip type: RADEON 9600 Series AGP (0x4150) DAC type: Internal DAC(500MHz) Device Key: Enum\PCI\VEN_1002&DEV_4150&SUBSYS_00021002&REV_00 Display Memory: 128.0 MB Current Mode: 1024 x 768 (32 bit) (75Hz) Monitor: Plug and Play Monitor Monitor Max Res: 1600,1200 Driver Name: ati2dvag.dll Driver Version: 6.14.0010.6396 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 9/30/2003 18:29:58, 374784 bytes WHQL Logo'd: No WHQL Date Stamp: None VDD: n/a Mini VDD: ati2mtag.sys Mini VDD Date: 11/6/2003 13:32:56, 618496 bytes Device Identifier: {D7B71EE2-0210-11CF-4E6B-0820A1C2CB35} Vendor ID: 0x1002 Device ID: 0x4150 SubSys ID: 0x00021002 Revision ID: 0x0000 Revision ID: 0x0000 Video Accel: ModeMPEG2_C ModeMPEG2_D Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=DeinterlaceTech_BOBVerticalStretch {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=DeinterlaceTech_BOBVerticalStretch {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=DeinterlaceTech_BOBVerticalStretch {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run ------------- Sound Devices ------------- Description: SB Audigy 2 Audio [D000] Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: PCI\VEN_1102&DEV_0004&SUBSYS_10071102&REV_04 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: ctaud2k.sys Driver Version: 5.12.0001.0441 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 10/8/2003 10:06:04, 366160 bytes Other Files: Driver Provider: Creative HW Accel Level: Full Cap Flags: 0xF5F Min/Max Sample Rate: 4000, 192000 Static/Strm HW Mix Bufs: 64, 62 Static/Strm HW 3D Bufs: 64, 62 HW Memory: 0 Voice Management: Yes EAX(tm) 2.0 Listen/Src: Yes, Yes I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Registry: OK Sound Test Result: Not run --------------------- Sound Capture Devices --------------------- Description: SB Audigy 2 Audio [D000] Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: ctaud2k.sys Driver Version: 5.12.0001.0441 (English) Driver Attributes: Final Retail Date and Size: 10/8/2003 10:06:04, 366160 bytes Cap Flags: 0x41 Format Flags: 0xFFF ----------- DirectMusic ----------- DLS Path: C:\WINDOWS\SYSTEM32\drivers\GM.DLS DLS Version: 1.00.0016.0002 Acceleration: Enabled Ports: SB Audigy 2 DirectMusic Synthesizer [D000], Hardware (Kernel Mode), Output, DLS, Internal, Default Port MPU-401, Hardware (Kernel Mode), Input, No DLS, External MPU-401, Hardware (Kernel Mode), Output, No DLS, External SB Audigy 2 Audio [D000], Software (Kernel Mode), Output, DLS, Internal Microsoft MIDI Mapper [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal SB Audigy 2 Synth A [D000] [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal MPU-401 [Emulated], Hardware (Not Kernel Mode), Output, No DLS, External SB Audigy 2 Sw Synth [D000] [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal SB Audigy 2 Synth B [D000] [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal SB Audigy 2 MIDI IO [D000] [Emulated], Hardware (Not Kernel Mode), Output, No DLS, External Microsoft GS Wavetable SW Synth [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal MPU-401 [Emulated], Hardware (Not Kernel Mode), Input, No DLS, External SB Audigy 2 MIDI IO [D000] [Emulated], Hardware (Not Kernel Mode), Input, No DLS, External Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal Registry: OK Test Result: Not run ---------------------------- DirectPlay Service Providers ---------------------------- DirectPlay8 Modem Service Provider - Registry: OK, File: dpnet.dll (5.03.0000.0900) DirectPlay8 Serial Service Provider - Registry: OK, File: dpnet.dll (5.03.0000.0900) DirectPlay8 IPX Service Provider - Registry: OK, File: dpnet.dll (5.03.0000.0900) DirectPlay8 TCP/IP Service Provider - Registry: OK, File: dpnet.dll (5.03.0000.0900) Internet TCP/IP Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.0000.0900) IPX Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.0000.0900) Modem Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.0000.0900) Serial Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.0000.0900) DirectPlay Voice Wizard Tests: Full Duplex: Not run, Half Duplex: Not run, Mic: Not run DirectPlay Test Result: Not run Registry: OK ------------------- DirectPlay Adapters ------------------- DirectPlay8 Serial Service Provider: COM1 DirectPlay8 Serial Service Provider: COM2 DirectPlay8 TCP/IP Service Provider: Network Bridge - IPv4 - ----------------------- DirectPlay Voice Codecs ----------------------- Voxware VR12 1.4kbit/s Voxware SC06 6.4kbit/s Voxware SC03 3.2kbit/s MS-PCM 64 kbit/s MS-ADPCM 32.8 kbit/s Microsoft GSM 6.10 13 kbit/s TrueSpeech(TM) 8.6 kbit/s |
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2003-12-16, 07:24 PM | [Ignore Me] #2 | ||
Private
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System Devices -------------- Name: Creative Game Port Device ID: PCI\VEN_1102&DEV_7003&SUBSYS_00401102&REV_04\4&3B1 D9AB8&0&2940 Driver: C:\WINDOWS\system32\drivers\gameenum.sys, 5.01.2600.0000 (English), 8/17/2001 14:02:32, 9728 bytes Name: OHCI Compliant IEEE 1394 Host Controller Device ID: PCI\VEN_1102&DEV_4001&SUBSYS_00101102&REV_04\4&3B1 D9AB8&0&2A40 Driver: C:\WINDOWS\System32\DRIVERS\ohci1394.sys, 5.01.2600.0000 (English), 8/23/2001 12:00:00, 55424 bytes Driver: C:\WINDOWS\System32\DRIVERS\1394bus.sys, 5.01.2600.0000 (English), 8/23/2001 12:00:00, 49536 bytes Driver: C:\WINDOWS\System32\DRIVERS\enum1394.sys, 5.01.2600.0000 (English), 8/17/2001 13:46:40, 6400 bytes Driver: C:\WINDOWS\System32\DRIVERS\nic1394.sys, 5.01.2600.0000 (English), 8/23/2001 12:00:00, 56960 bytes Driver: C:\WINDOWS\System32\DRIVERS\arp1394.sys, 5.01.2600.0000 (English), 8/23/2001 12:00:00, 54016 bytes Name: Creative SB Audigy 2 (WDM) Device ID: PCI\VEN_1102&DEV_0004&SUBSYS_10071102&REV_04\4&3B1 D9AB8&0&2840 Driver: C:\WINDOWS\system32\drivers\drmk.sys, 5.01.2600.0000 (English), 8/17/2001 14:01:20, 57344 bytes Driver: C:\WINDOWS\system32\drivers\portcls.sys, 5.01.2600.0000 (English), 8/17/2001 22:24:38, 135040 bytes Driver: C:\WINDOWS\system32\drivers\stream.sys, 5.03.0000.0900 (English), 12/12/2002 00:14:32, 45696 bytes Driver: C:\WINDOWS\System32\wdmaud.drv, 5.01.2600.0000 (English), 8/23/2001 12:00:00, 22016 bytes Driver: C:\WINDOWS\System32\ksuser.dll, 5.03.0000.0900 (English), 12/12/2002 00:14:32, 4096 bytes Driver: C:\WINDOWS\system32\drivers\ctac32k.sys, 5.12.0001.0442 (English), 10/21/2003 17:22:18, 645360 bytes Driver: C:\WINDOWS\system32\drivers\ctaud2k.sys, 5.12.0001.0441 (English), 10/8/2003 10:06:04, 366160 bytes Driver: C:\WINDOWS\system32\drivers\ctoss2k.sys, 5.12.0001.0441 (English), 10/8/2003 10:06:50, 178672 bytes Driver: C:\WINDOWS\system32\drivers\ctprxy2k.sys, 5.12.0001.0441 (English), 10/8/2003 10:08:12, 6096 bytes Driver: C:\WINDOWS\system32\drivers\ctsfm2k.sys, 5.12.0001.0441 (English), 10/8/2003 10:09:10, 130288 bytes Driver: C:\WINDOWS\system32\drivers\emupia2k.sys, 5.12.0001.0442 (English), 10/13/2003 17:42:12, 145488 bytes Driver: C:\WINDOWS\system32\drivers\ha10kx2k.sys, 5.12.0001.0444 (English), 10/21/2003 17:26:08, 904496 bytes Driver: C:\WINDOWS\system32\drivers\haP16v2k.sys, 5.12.0001.0442 (English), 10/21/2003 17:23:44, 148432 bytes Driver: C:\WINDOWS\system32\drivers\pfmodnt.sys, 3.00.0000.0003 (English), 3/5/2003 15:07:46, 15840 bytes Driver: C:\WINDOWS\System32\ctdlang.dat, 10/21/2003 17:54:50, 217272 bytes Driver: C:\WINDOWS\System32\ctstatic.dat, 10/21/2003 17:47:40, 298971 bytes Driver: C:\WINDOWS\System32\ctdaught.dat, 10/21/2003 17:47:34, 53932 bytes Driver: C:\WINDOWS\System32\a3d.dll, 80.00.0000.0003 (English), 10/6/2003 14:38:06, 65536 bytes Driver: C:\WINDOWS\System32\commonfx.dll, 5.12.0001.0440 (English), 10/6/2003 14:44:28, 114688 bytes Driver: C:\WINDOWS\System32\ctaudfx.dll, 5.12.0001.0440 (English), 10/6/2003 14:44:58, 581632 bytes Driver: C:\WINDOWS\System32\ctsblfx.dll, 5.12.0001.0440 (English), 10/6/2003 14:46:14, 606208 bytes Driver: C:\WINDOWS\System32\sfman32.dll, 5.12.0001.0130 (English), 8/17/2001 14:35:46, 36864 bytes Driver: C:\WINDOWS\System32\ctbas2w.dat, 10/21/2003 17:54:48, 140643 bytes Driver: C:\WINDOWS\System32\ctsbas2w.dat, 10/21/2003 17:54:42, 264466 bytes Driver: C:\WINDOWS\System32\SBAudigy.ico, 8/17/2001 12:42:28, 7406 bytes Driver: C:\WINDOWS\System32\Audigy.bmp, 11/13/2001 09:48:20, 1912 bytes Driver: C:\WINDOWS\System32\ctcoinst.dll, 3.00.0000.0004 (English), 10/6/2003 14:48:30, 69632 bytes Driver: C:\WINDOWS\System32\ctdvinst.dll, 0.00.0000.0008 (English), 10/6/2003 14:48:42, 143360 bytes Driver: C:\WINDOWS\system32\drivers\ctdvda2k.sys, 5.13.0001.0413 (English), 10/14/2003 11:17:56, 332800 bytes Name: NVIDIA nForce2 Memory Controller Device ID: PCI\VEN_10DE&DEV_01EF&SUBSYS_0C1710DE&REV_C1\3&13C 0B0C5&0&05 Driver: n/a Name: NVIDIA nForce2 Memory Controller Device ID: PCI\VEN_10DE&DEV_01EE&SUBSYS_0C1710DE&REV_C1\3&13C 0B0C5&0&02 Driver: n/a Name: NVIDIA nForce2 Memory Controller Device ID: PCI\VEN_10DE&DEV_01ED&SUBSYS_0C1710DE&REV_C1\3&13C 0B0C5&0&03 Driver: n/a Name: NVIDIA nForce2 Memory Controller Device ID: PCI\VEN_10DE&DEV_01EC&SUBSYS_0C1710DE&REV_C1\3&13C 0B0C5&0&04 Driver: n/a Name: NVIDIA nForce2 Memory Controller Device ID: PCI\VEN_10DE&DEV_01EB&SUBSYS_0C1710DE&REV_C1\3&13C 0B0C5&0&01 Driver: n/a Name: NVIDIA nForce2 AGP Host to PCI Bridge Device ID: PCI\VEN_10DE&DEV_01E8&SUBSYS_00000000&REV_C1\3&13C 0B0C5&0&F0 Driver: C:\WINDOWS\System32\DRIVERS\nv_agp.SYS, 4.12.0001.0334 (English), 3/18/2003 23:51:00, 18688 bytes Driver: C:\WINDOWS\System32\nvugart.exe, 1.00.0000.0030 (English), 3/18/2003 23:51:00, 114688 bytes Driver: C:\WINDOWS\System32\nvgart.nvu, 3/18/2003 23:51:00, 819 bytes Name: PCI standard host CPU bridge Device ID: PCI\VEN_10DE&DEV_01E0&SUBSYS_00000000&REV_C1\3&13C 0B0C5&0&00 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_10DE&DEV_006C&SUBSYS_00000000&REV_A3\3&13C 0B0C5&0&40 Driver: C:\WINDOWS\System32\DRIVERS\pci.sys, 5.01.2600.0000 (English), 8/23/2001 12:00:00, 62464 bytes Name: Universal Serial Bus (USB) Controller Device ID: PCI\VEN_10DE&DEV_0068&SUBSYS_0C1110DE&REV_A4\3&13C 0B0C5&0&12 Driver: n/a Name: Standard OpenHCD USB Host Controller Device ID: PCI\VEN_10DE&DEV_0067&SUBSYS_0C1110DE&REV_A4\3&13C 0B0C5&0&11 Driver: C:\WINDOWS\system32\drivers\usbohci.sys, 5.01.2600.0000 (English), 8/23/2001 12:00:00, 15616 bytes Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.0000 (English), 8/23/2001 12:00:00, 123264 bytes Driver: C:\WINDOWS\System32\usbui.dll, 5.01.2600.0000 (English), 8/17/2001 22:36:34, 67072 bytes Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.0000 (English), 8/23/2001 12:00:00, 50688 bytes Name: Standard OpenHCD USB Host Controller Device ID: PCI\VEN_10DE&DEV_0067&SUBSYS_0C1110DE&REV_A4\3&13C 0B0C5&0&10 Driver: C:\WINDOWS\system32\drivers\usbohci.sys, 5.01.2600.0000 (English), 8/23/2001 12:00:00, 15616 bytes Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.0000 (English), 8/23/2001 12:00:00, 123264 bytes Driver: C:\WINDOWS\System32\usbui.dll, 5.01.2600.0000 (English), 8/17/2001 22:36:34, 67072 bytes Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.0000 (English), 8/23/2001 12:00:00, 50688 bytes Name: NVIDIA nForce MCP Networking Controller Device ID: PCI\VEN_10DE&DEV_0066&SUBSYS_0C1110DE&REV_A1\3&13C 0B0C5&0&20 Driver: C:\WINDOWS\System32\DRIVERS\NVENET.sys, 4.14.0001.0313 (English), 11/27/2002 03:52:00, 80896 bytes Driver: C:\WINDOWS\System32\DRIVERS\jedih2rx.bin, 11/27/2002 03:52:00, 1024 bytes Driver: C:\WINDOWS\System32\DRIVERS\ramsed.bin, 11/27/2002 03:52:00, 122 bytes Driver: C:\WINDOWS\System32\DRIVERS\jedireg.pat, 11/27/2002 03:52:00, 42 bytes Name: NVIDIA NForce MCP2 IDE Controller Device ID: PCI\VEN_10DE&DEV_0065&SUBSYS_05B210DE&REV_A2\3&13C 0B0C5&0&48 Driver: C:\WINDOWS\System32\DRIVERS\pciide.sys, 5.01.2600.0000 (English), 8/17/2001 13:51:52, 3328 bytes Driver: C:\WINDOWS\System32\DRIVERS\pciidex.sys, 5.01.2600.0000 (English), 8/17/2001 13:51:50, 23680 bytes Driver: C:\WINDOWS\System32\DRIVERS\atapi.sys, 5.01.2600.0000 (English), 8/17/2001 13:51:56, 86656 bytes Name: NVIDIA nForce PCI System Management Device ID: PCI\VEN_10DE&DEV_0064&SUBSYS_0C1110DE&REV_A2\3&13C 0B0C5&0&09 Driver: n/a Name: PCI standard ISA bridge Device ID: PCI\VEN_10DE&DEV_0060&SUBSYS_00000000&REV_A4\3&13C 0B0C5&0&08 Driver: C:\WINDOWS\System32\DRIVERS\isapnp.sys, 5.01.2600.0000 (English), 8/23/2001 12:00:00, 35840 bytes Name: RADEON 9600 SERIES - Secondary (Omega 2.4.96c) Device ID: PCI\VEN_1002&DEV_4170&SUBSYS_00031002&REV_00\4&102 AC5BC&0&01F0 Driver: n/a Name: RADEON 9600 SERIES (Omega 2.4.96c) Device ID: PCI\VEN_1002&DEV_4150&SUBSYS_00021002&REV_00\4&102 AC5BC&0&00F0 Driver: n/a |
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2003-12-16, 08:40 PM | [Ignore Me] #3 | ||
Wow we have never had someone post thins mush info, DL the newest Catalyst's the 3.9's i think. Do a full scan if that doen't help, then download and reinstal DX9, tehn if that doen't work reinstall PS all together. And if that doen't work I don't know what else to do, pehaps call PS tech suport, they may have had other people call with this problem.
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All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. |
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2003-12-17, 02:57 PM | [Ignore Me] #7 | ||
On second look you may have a bad memory modual someware, something similar happened to me about a year ago were windows would crash to to a corupted memory alocation or something like that, tunrs out my stick of memory had a bad chip and thats why it was crashing. i don't know if you can fix it tough without getting new stick of memory
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All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. |
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2003-12-19, 07:48 PM | [Ignore Me] #10 | ||
Second Lieutenant
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Memtest is bs. Look for Prime95, it is THE memory testing tool. Its dos based and you have to run it from floppy, but its the best.
Normally sound locks like you describe are often memory related. PS is very memory intensive. How much free memory resources do you have before launching PS? You have a gig, so you should try to keep it at around 85-90 megs being used idle, atleast under 100. btw - latest cat's are 3.10's. |
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2003-12-19, 08:23 PM | [Ignore Me] #11 | ||
Private
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I have the Cat 3.10's now...but it still freezes. I'm gonna try running that memory test and see if anything shows up. In Windows Task Manager > Performance Tab, I have the following information, without PS running and restarting without playing PS:
CPU Usage: Fluxautes every few seconds between 0 and 4 percent PF Usage: 127 MB Totals: -Handles 4765 -Threads 283 -Processes 24 Commit Charge (K) -Total 130000 (avg. it fluxuates) -Limit 3046244 -Peak 944392 Physical Memory (K) -Total 1048048 -Available 813900 (avg. it fluxuates) -System Cache 519700 (avg. it fluxuates) Kernel Memory (K) -Total 49680 (avg. it fluxuates) -Paged 24300 (avg. it fluxuates) -Nonpaged 25356 -End- Now ALSO...there are some other things I have noticed. 1) In the Device Manager, Under System Devices, I have 5 functions for NVIDIA nForce 2 Memory Controller, and none of them have drivers installed. Is that a problem? 2) When I am loading a continent, the everything seems to be loading twice - the loading bar completes once, and then goes back to the start and loads again. Is this normal? This may be related to #3 below... 3) I have a file name Engine3d (text file) in my PS directory. In this file is a whole bunch of cool errors! I will copy and paste come of it onto here, starting from the beginning. Things seem to get added everytime I play PS, and if I delete it, it comes back just showing more and more errors everytime I play. Engine3d::MyMem(280 MB) FileMemory(anims.ubr) 62450877 bytes. FileMemory(./patch1/anim_patch1.ubr) 5105571 bytes. FileMemory(./patch2/anim_patch2.ubr) 3397096 bytes. FileMemory(./patch3/anim_patch3.ubr) 20 bytes. VertexShader Failed: Failed to load .Cg program file animated_decal.cg. Examine listing file for more information. Available Texture Memory: 176 MB WARNING*** Texture(vehiclegentread_1a_!.dds) is duplicated in FlatFile: ./patch1/dds_patch1_dxt5.fat WARNING*** Texture(vanguardgen_1_!.dds) is duplicated in FlatFile: ./patch1/dds_patch1_dxt5.fat -The "WARNING*** Texture(__________.dds/fat)....." text keeps going for hundreds of textures. At the bottom, after all the WARNING*** messages It says the following: TEXTURE FILE NOT FOUND: xmas_nc_eagle_at2.dds TEXTURE FILE NOT FOUND: debug.dds TEXTURE FILE NOT FOUND: lod_banner_flag.dds UNLITVERTEX: Failed to locate existing VB for 2372 verts in buffer size: 4096. VB( 1965) Total: 30 MB FatCount: 463936 UnlitCount: 291376 Format:UnlitVertex Active: 33 Count: 128 Unused: 0 Total: 128 Size: 16 Vcount: 2048 Format:UnlitVertex Active: 50 Count: 128 Unused: 0 Total: 128 Size: 32 Vcount: 4096 Format:UnlitVertex Active: 46 Count: 128 Unused: 0 Total: 128 Size: 64 Vcount: 8192 Format:UnlitVertex Active: 71 Count: 128 Unused: 0 Total: 128 Size: 128 Vcount: 16384 Format:UnlitVertex Active: 36 Count: 128 Unused: 0 Total: 128 Size: 256 Vcount: 32768 Format:UnlitVertex Active: 47 Count: 96 Unused: 0 Total: 96 Size: 512 Vcount: 49152 Format:UnlitVertex Active: 64 Count: 96 Unused: 0 Total: 96 Size: 1024 Vcount: 98304 Format:UnlitVertex Active: 4 Count: 17 Unused: 15 Total: 32 Size: 2048 Vcount: 65536 Format:UnlitVertex Active: 0 Count: 1 Unused: 0 Total: 1 Size: 4096 Vcount: 4096 Format:FatVertex Active: 46 Count: 150 Unused: 46 Total: 196 Size: 16 Vcount: 3136 Format:FatVertex Active: 26 Count: 64 Unused: 0 Total: 64 Size: 32 Vcount: 2048 Format:FatVertex Active: 21 Count: 113 Unused: 143 Total: 256 Size: 64 Vcount: 16384 Format:FatVertex Active: 58 Count: 128 Unused: 0 Total: 128 Size: 128 Vcount: 16384 Format:FatVertex Active: 48 Count: 128 Unused: 0 Total: 128 Size: 256 Vcount: 32768 Format:FatVertex Active: 39 Count: 64 Unused: 0 Total: 64 Size: 512 Vcount: 32768 Format:FatVertex Active: 15 Count: 96 Unused: 0 Total: 96 Size: 1024 Vcount: 98304 Format:FatVertex Active: 6 Count: 32 Unused: 0 Total: 32 Size: 2048 Vcount: 65536 Format:FatVertex Active: 2 Count: 6 Unused: 26 Total: 32 Size: 4096 Vcount: 131072 Format:FatVertex Active: 0 Count: 2 Unused: 2 Total: 4 Size: 8192 Vcount: 32768 ----------- I'm hoping someone can help me out here. |
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2003-12-19, 08:44 PM | [Ignore Me] #12 | ||
Private
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Ok, Defrag your harddrive, the error means that it is failing to allocate to the memory (probably your pagefile)
Also, how much space do you have left on your harddrive? Make absolutely sure 10%+ is availible for consumption. If that doesnt fix it, delete your planetside folder and reinstall the game entirely. if that doesnt work, your RAM is probably currupted try removing one ram stick than the other to see if the error shows up. |
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2003-12-19, 09:08 PM | [Ignore Me] #13 | ||
Private
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-I've tried reformating my comp but it still happens
-Reinstalling does nothing to help either -I have 55.7 GB Free Space on my comp (out of 75 GB) I'll try the memory removal gig. But I dual-run my memory, will that do anything? Cmon guys...I know there's a solution out there! |
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2003-12-20, 01:50 AM | [Ignore Me] #14 | ||
Major
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Make sure you've got the newest version of your sound and motherboard drivers too. People always tell you to update video drivers, but motherboard and sound drivers cause problems too.
If you haven't noticed any stability problems in other modern games, or just from leaving your computer on for a while, then your ram is probably fine. Possibly your hard drive has developed a bad sector over the space where it it placing the page file. Reformating and reinstalling would not solve that. Try running a surface scan of the disk to check for bad sectors. There's also the outside chance that the files you're installing the game from are corrupt. That error is the kind of error you get when you're compiling source code. Which makes me think there's something wrong with the part of the engine that contained the code from mymem.cpp.
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2003-12-20, 02:29 AM | [Ignore Me] #15 | ||
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Thx Cyanide...but I do have the latest versions of my sound card and MB drivers. I've also done a surface scan...no problems.
Installation files corrupt/not proper? Could be...I dunno. I downloaded it from Gamespot... Keep it coming...maybe something will work. |
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