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Old 2004-02-02, 04:57 PM   [Ignore Me] #16
Renegarde
Corporal
 
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Yup, Gerbil's idea is a good one. Excellent in fact.
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Old 2004-02-02, 04:59 PM   [Ignore Me] #17
Laeritides
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Originally Posted by Firefly
And then there's this thing called the AMS...

You can't get a vehicle from an AMS.
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Old 2004-02-02, 05:03 PM   [Ignore Me] #18
Queensidecastle
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If you can hack it, you should be able to fix it.
Yep
I will destroy their medical terminals!
Always!
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Old 2004-02-02, 07:23 PM   [Ignore Me] #19
Candle
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pork, try keeping your posts ON TOPIC please how old are you, 5? your spelling and grammar are of that standard.

I think that "we are damned if we do, damned if we don't" is about the right attitude with this problem!
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Old 2004-02-02, 08:22 PM   [Ignore Me] #20
BadAsh
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First I gotta address this:

Originally Posted by Candle
pork, try keeping your posts ON TOPIC please how old are you, 5? your spelling and grammar are of that standard.
Originally Posted by dscytherulez
Nothing...you ever say...relates to the thread you post it in...EVER!
Ok guys listen up. PorkFryer/EviloHomer is just a forum Troll who makes moronic posts with the intent to upset other people posting on the topic thread. So the horrific grammar and comments from way in left field are deliberate for his own amusement purposes. Every time you reply in rage to this goober you are feeding the fire. Trust me, use the ignore option and moron-be-gone. FIN

Second I don't think you should be able to repair enemy facility terminals, tubes, or gens for the simple reason that it prevents the "slash and burn" retreat stratagy that the enemy can employ to slow down an advancing attacker. Once you know you are going to lose the base, trash it so they can't use it against you. This buys you some time to muster a counter to the Zerg.

Yes, I know that morons on your own empire will take things out anyway... but, that just requires some guards to counter. If the CR5's ask to spare a gen and JackassJoe proceeds to attack it anyway have a group of enforcers take Joe out and save the Gen. Then you can Global about Joe and his low IQ... Clearly there are other ways to handle this as well, but requiring a Zerg to show some basic coordination to keep the rush rolling is not too much to ask for IMHO. If your Zerg looks like the Keystone Cops then it deserves to trip over itself and suffer the delays.
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Old 2004-02-03, 07:33 AM   [Ignore Me] #21
Candle
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Originally Posted by BadAsh
Trust me, use the ignore option and moron-be-gone. FIN
I didn't know there was an ignore list... now I know, and he is gone! thankyou for bringing this to my attention!
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Old 2004-02-03, 09:36 AM   [Ignore Me] #22
Chaaos
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Originally Posted by Candle
I didn't know there was an ignore list... now I know, and he is gone! thankyou for bringing this to my attention!
Nice, didn't know there was an ignore list either. *waves goodbye to the idiot*

I agree that this should be put in the game, countless times people have destroyed generators and terminals, either from ignorance or just to be an ass, and by doing so completely screwed over their empire's assault.

What I can't stand is the noobs infront of the destroyed terminal spamming for it to be repaired when it obviously cannot.

Repair our vehicle facilities!
Repair our vehicle facilities!
Repair our vehicle facilities!
Repair our vehicle facilities!

WE CANT!
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