Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Make a wish
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
2004-02-09, 04:52 PM | [Ignore Me] #1 | ||
Colonel
|
Bear with me, as this is really odd thinking.
But, I think, that, due to the complete EASE that one can kill another with the triple-shot, on a JH, there needs to be some sort of compensation to the jackhammer-ee. And that would be instant respawn. Similar to sanc. Now, all the Pro-JH folks will be crying "OH NOES!" as they read this, but, there is an easy solution to it - Dont use triple shot. Farm XP all you want, but pissing off others due to a weapon mode thats the ONLY indoor instagib available in ADDITION to a lengthy respawn time, is completely unfair to the defenders.
__________________
|
||
|
2004-02-09, 05:01 PM | [Ignore Me] #9 | |||
Lieutenant Colonel
|
Occasional spawn camping when the situation dictates it is a necessary evil. Spawn camping for the numbers means you're a pathetic tool. |
|||
|
2004-02-09, 05:26 PM | [Ignore Me] #12 | ||||
First Sergeant
|
|
||||
|
2004-02-09, 05:50 PM | [Ignore Me] #14 | |||
I think what Silver was getting at was wait and see if that fixes the problem before continuing the whine.
__________________
Happy lil' Elf, now Santa approved. -Immortalis Vita Its eating it's food. (Incorrect use of apostrophes specifically for UV) "Oni wont get banned, unless you get banned. Its a 2 man ticket."-Hamma to TekDragon re: his request to ban Oni. Life is good. |
||||
|
2004-02-09, 05:50 PM | [Ignore Me] #15 | ||
First Sergeant
|
They went back on the auto-reload after the tri-shot. Reason being, that still wouldn't prevent the quad-shot from firing at the same speed it does now. Instead, they're adding a mode-switch delay. So, there will be a .75 second delay between the first shot and the triple-shot, while performing the quad-shot.
|
||
|
|
Bookmarks |
Thread Tools | Search this Thread |
Display Modes | |
|
|