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2004-02-16, 03:02 AM | [Ignore Me] #16 | ||
Private
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Don't you think it should be unbalanced tho? Like a real war. Then the devs should ass new vehicals in or weapons, (empire spec) and another team has an advantage!
Well i thought it was a good idea! It encourages change and reform and gives each team sumthing to brag about Everyone wants the jh to be nerfed, personally i think it sucks and its underpowered Last edited by Scorched_earth; 2004-02-16 at 05:33 AM. |
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2004-02-16, 03:39 AM | [Ignore Me] #17 | |||
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2004-02-16, 04:01 AM | [Ignore Me] #18 | ||
Sergeant Major
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Stalemates mean that given numbers, it not so much what you attack with, it's how you use it.
Tactics, Teamwork, Coordination. Sure sucks if you like playing Rambo, but I look at this as pretty badass. (Yup, spawntube blowing, generator blowing, MAX CRASH, Galaxy drops, tactical AMS deployment) I do have to say though Get rid of Interlink benefits INSIDE of a base.
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2004-02-16, 09:28 AM | [Ignore Me] #19 | ||
I kinda like where the game is headed, but really feel that what would help the most is a better Command And Control system.
Now that Tactics... and even some strategy, have become important (finaly) now they need to start developing the tools to allow people to sellect a Commander, and have the commander issue orders. When that happens this will be the perfect game
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The only real test of Courage is the last! |
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2004-02-16, 09:45 AM | [Ignore Me] #20 | ||
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yea I agree pilgrim, and I know a lot of people don't have much faith in the devs of planetside.. but after seeing how much everquest changed through the years.. I say give em a chance.
They continually rolled out new tools that made organization and leadership much easier. Planetside is structured to promote team play, and I believe they will end up with a solid product. Problem is, with all grand scale, massively in depth games, which rely on perfect tuning of a large amount of variables, progression takes time. LOTS of time, but in the end it pays off.. just wait |
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2004-02-16, 10:36 AM | [Ignore Me] #21 | ||
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Personally i think the vanu r underpowered! I mean the worst pistol! The worst med assult gun! the worst av gun! All we have is a lasher! Since lasher 2.0 that hasnt been too great! The tr r over powered, the amazin cycler and mcg! plus hav that great av weapon (aa) With the best but worst lookin tank! The vanu tank shud ride over mines, then it wud own!
Last edited by Scorched_earth; 2004-02-16 at 12:07 PM. |
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2004-02-16, 04:27 PM | [Ignore Me] #25 | ||
Lieutenant General
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I think it's great, the Devs have always said they want to make this a really team based game. Now with the constant stalemates, it shows we can longer Zerg to win, YEAH BABY! People actually have to use tactics, something I think the NC are having a hard time getting used to.
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2004-02-16, 10:02 PM | [Ignore Me] #26 | ||
Sergeant
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The game isnt meant to be balanced its just suposed to be like rock beats scizzors, scizzors beats paper and paper beats rock, on an average its balanced on a whiners perpective .5D ,not even 1D, the game is unbalanced and should be complitlky changed with everything being common pool.
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2004-02-17, 11:07 AM | [Ignore Me] #27 | ||
Second Lieutenant
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"The game isnt meant to be balanced its just suposed to be like rock beats scizzors, scizzors beats paper and paper beats rock, on an average its balanced on a whiners perpective .5D ,not even 1D, the game is unbalanced and should be complitlky changed with everything being common pool."
1) Learn to speak english 2) Learn to type 3) Think about something before you post it 4) Go to hell if you really believe that |
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2004-02-17, 11:19 AM | [Ignore Me] #28 | |||
Lieutenant Colonel
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xSilverLord
DARK, VS, old sig ^_^ |
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