A Simple Idea - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Home of the Uber-Secret Midget Army.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2004-02-23, 09:28 PM   [Ignore Me] #1
UncleDynamite
Lieutenant Colonel
 
UncleDynamite's Avatar
 
A Simple Idea


So a really simple idea came to me today, and I think that it would make for a great addition to PS.

Basically, imagine that you're on the Continent Map. My idea is to put a large number next to each friendly base that represents the exact number of friendlies in the SOI of each base. Right now, we have warning messages "Massive Enemy Force!" to give us an idea of where hostile activity is, but why can't we have basic intelligence on our own troops?

Knowing exactly how many players are in each friendly base will give everyone a good idea of where defense is strong and where it isn't. Defensive players and well-organized outfits could quickly look at a map, find a base with 0 Defenders (and therefore a base that's highly likely for a ghost hack) and then proceed to move in and shore up defenses.

This wouldn't help very much in large zergs, of course, but it'll certainly give an additional line of defense against ninja hackers. At the very least, CRs should be given this ability, since it's assumed that being the commanders of the military forces, they should at least know where their troops are deployed.

What do you guys think?
__________________
UncleDynamite is offline  
Reply With Quote
Old 2004-02-23, 09:31 PM   [Ignore Me] #2
Sokko
Private
 


I think it's a very good idea.

*STAMP of approval*
__________________

-Dharkbayne- you have received an IRCMail! Type /server irc.mail.net to read it!
*** Signoff: Sokko (Quit: PlanetSide-Universe your complete source for everything PlanetSide - www.planetside-universe.com)
<Dharkbayne> O w n e d.
-------------------------------------
Ask The Devs: "Why do both Planetside box covers feature only the VS?"
Smokejumper: "Basically, it's because Marketing likes purple shiney things."
Sokko is offline  
Reply With Quote
Old 2004-02-23, 09:41 PM   [Ignore Me] #3
Incompetent
Contributor
InComa
 
Incompetent's Avatar
 


*STAMP of approval*
Very nice, i like.
__________________
{BOHICA}
Incompetent is offline  
Reply With Quote
Old 2004-02-23, 10:14 PM   [Ignore Me] #4
Rbstr
Contributor
Lieutenant General
 
Rbstr's Avatar
 
Misc Info


Well commanders do have that to a limited extent with the 'reveal friendlys' ability after they get CR2, you use it and little blue dots show were every friendly is on the cont map
__________________

All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.
Rbstr is offline  
Reply With Quote
Old 2004-02-23, 11:52 PM   [Ignore Me] #5
Duffman
Contributor
First Lieutenant
 


i like this idea but make it for cr2s and above or squad leaders maybe i dont think everyone should see it
__________________
Duffman is offline  
Reply With Quote
Old 2004-02-24, 09:24 AM   [Ignore Me] #6
easypickings
Corporal
 


great idea.

simple yet fantastic,
easypickings is offline  
Reply With Quote
Old 2004-02-24, 09:30 AM   [Ignore Me] #7
Krinsath
Sergeant Major
 


Beautiful UncleDynamite....simply beautiful.

This is like the idea for a CE deployable HUD...so obvious we all cry that we didn't think of it sooner.

Brillant job, now go beat Smoke over the head until he puts it in.
Krinsath is offline  
Reply With Quote
Old 2004-02-24, 10:34 AM   [Ignore Me] #8
SilverLord
Lieutenant Colonel
 
SilverLord's Avatar
 


I like.
__________________
xSilverLord
DARK, VS, old sig ^_^


SilverLord is offline  
Reply With Quote
Old 2004-02-24, 11:51 AM   [Ignore Me] #9
2mthsTheSniper
Private
 


It's attractive - but unless it was restricted (say to a CR rank) then it would be a might nice bit of info for anyone that was 'spying'? In fact wouldn't it be in danger of making such activities more worthwhile?
__________________
PC Specs: AMD K6-2 400 - 64Mb RAM - 10Gb HDD - 56k Modem - What's a graphics card?
2mthsTheSniper is offline  
Reply With Quote
Old 2004-02-24, 06:52 PM   [Ignore Me] #10
TheN00b
Colonel
 


Perhaps you're right, 2. It might be smart to make it so that only players with CR could use the ability. But, to a certain extent, anything like this that lightens the load of carrying out logistics in Planetside is a potential tool for spying; It's just that in this case at least, the benefits outweigh the downsides.
__________________
TheN00b is offline  
Reply With Quote
Old 2004-02-24, 07:58 PM   [Ignore Me] #11
BadAsh
First Lieutenant
 
BadAsh's Avatar
 


I like the idea a lot.

The whole potential spying thing does not really bother me... to me it's just not worth the time to spy as you don't get much gain from it. So a spy might be able to tell what base has 0 defenders... you can't instantly take the base especially one far to the rear with no links so the only thing you can do is blow the gen and once you do everyone will converge to that base to resecure. I can already assume a base way to the rear has 0-5 defenders anyway... nothing my Galaxy drop gen killer squad can't handle and nothing a good ghost hacker can't avoid...

With all of the auto-notifications in this game I think spying is of minimal use especially if the spy is with the defending force tipping off the attackers... like I won't notice a horde of red dots heading to the rear door, enemy force warning indicators, hot spot indicators, and the normal /l and /b messages from players requesting backup...

My conclusion is that spying = waste of time
__________________
BadAsh is offline  
Reply With Quote
Old 2004-02-24, 07:59 PM   [Ignore Me] #12
dscytherulez
Lieutenant Colonel
 
dscytherulez's Avatar
 


/agreed
__________________
dscytherulez is offline  
Reply With Quote
Old 2004-02-24, 10:21 PM   [Ignore Me] #13
UncleDynamite
Lieutenant Colonel
 
UncleDynamite's Avatar
 


Ideally, for every spy that notices an undefended base, there will be dozens of loyal soldiers that will do their best to make sure that the base gets some support. I'm not sure if that'll be the case in real gameplay, but I think that a number representing defenders at a base will benefit friendlies far more than spies.
__________________
UncleDynamite is offline  
Reply With Quote
Old 2004-02-24, 10:47 PM   [Ignore Me] #14
LimpBIT
Lieutenant Colonel
 
LimpBIT's Avatar
 


best idea i have heard of so far on PSU. I would enjoy knowing where to go and where to just give up on.
__________________




LimpBIT is offline  
Reply With Quote
Old 2004-02-24, 11:15 PM   [Ignore Me] #15
Warborn
Contributor
Major General
 
Warborn's Avatar
 


Hack/HART times would also be good to see on the map. Plenty of stuff that could be added to the interface.
Warborn is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:41 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.