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2004-03-07, 01:11 PM | [Ignore Me] #1 | ||
Lieutenant Colonel
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I came up with a new weapon idea. It would be like a striker lock on missle but it would basically be about 6-8 missles in a capsule. Then when it gets a certain distance the missle capsule opens and releases the missles and they track down the target. I think it would be a great common pool weapon. Would have to be low damage because of its tracking abilitys.
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2004-03-07, 02:02 PM | [Ignore Me] #6 | ||
I like this idea alot. I have recently been trying to think of new weapons that could be added that weren't lasers in some shape or form. Good effort towards the devs for trying with the cc weapons but common, if i want lasers i'd join vs. I want more rockets and bullets.
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2004-03-07, 04:07 PM | [Ignore Me] #11 | ||
Sergeant Major
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Not really that great of an idea. In terms of AA, the Striker is already too difficult to shake without burners (the armor on aircraft isn't that great, as it should be) and the other Empires already have sick anti-air MAXes (Starfire = BEP generating machine). Pilots already have enough trying to kill them.
In terms of AV, most of the AV weapons are better at hitting things (in comparison to Lock-on based things). Can't think of too many people who would trade a Phoenix or a Lancer for it....and only a small margin of Striker users would take it...unless the damage output is insane, but then you're effectively removing vehicles from the game and before any one starts cheering, that means some long long walks to get to a fight. From a technology standpoint, having five missiles to dodge...what does that really get us? Means five more objects that have to be drawn and tracked and accounted for. Get a full squad using it, say there's 2 cans each in the air, and we've added a whole 100 objects (5 missiles x 2 cans x 10 soldiers) that have to be sent out to everyone. That's BAD...because imagine a platoon using them...now imagine a platoon on each side. 600 objects plus everything else. For what? This doesn't seem to be that big of an improvement over the weapons we already have. It's not that I don't want a new AV weapon, but this just doesn't do it for me. Adds a lot of technical issues, doesn't really add any gameplay changes, no new tactics for the target (same things that work against a Striker work against this lock-on based weapon), and just doesn't make me go "HEY! that's cool!". Between Strikers, Sparrows and Starfires, Air has enough problems staying alive. If you're a sniper, squad up with a guy and bring out a skyguard...that's much more effective (unless you can get a Startfire MAX, in which case, go with them). I know, I know...this game isn't about squad based tacti...oh wait, it is! I agree, some sort of non-laser weapon would be nice...but I don't think this is it. *Please note* This is not a flame, as an idea was presented for discussion. I have merely voiced my opinion on the idea, do not take this personally. Feel free to suggest any other ideas. |
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2004-03-07, 04:24 PM | [Ignore Me] #12 | |||
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All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. Last edited by Rbstr; 2004-03-07 at 04:26 PM. |
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2004-03-07, 05:01 PM | [Ignore Me] #13 | |||
Sergeant Major
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Again, what does this weapon provide us that we don't already have? Another broken lock-on weapon? Something to harass Aircraft (the only thing Lock-on remotely works on), of which there are already 8 weapons systems across the empires that do so (not even counting other aircraft)? It just doesn't seem to be adding any sort of new dynamic to the equation...because it if DOESN'T have these delay updates, then all missiles hit or miss...and at that point why do the separate missiles? If you take away the separate missiles, all you have is a Striker. Maybe that's the reason it doesn't move me, the main idea here is really just a new type of Striker ammo. If you don't make it clearly better than the AV for something though, nobody will use it, making it a waste of developer time and energy. |
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2004-03-07, 05:09 PM | [Ignore Me] #15 | ||
Lieutenant Colonel
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AND AND AND I just thought of a different new weapon too. I dont want to start a whole new thread for it so. But what about a weapon that you can shoot a camera onto a soldier or vehicle. And then you can go into camera mode and basically look inside the enemy base when they go to rearm.
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