Just some clarifications:
These are all just ideas, wasn't really planning on doing a lot of refinining in terms of overall power or anything, just wanted to see how everyone liked them (if at all
).
The Soaring Leap add-on wouldn't allow Rexo's to jump onto base walls from the ground. They'd need something to jump from (maybe an AMS, or a big rock, or a low tree). IMO, with this add-on, only infils and standards should be able to make a full jump from the ground to the top of a wall.
Momentum Deflector... yeah, that would be bad for infils, I agree. But realistically, anything that makes P Shield better would be bad for infils...
Targetting make the game too easy? Maybe. As long as they made the "lead" target big enough to allow for user error, it wouldn't be too bad. After all, it would still be up to the player to make sure they fired at the right time without the CoF being too big.
Additional slots for the add-ons? Nah, I think it would be better if they occupied normal implant slots. The whole purpose of them, IMO, was so that players could have the choice between power (add-on) or versatility (a third normal implant).
Thanks for the comments everybody