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Old 2003-02-09, 08:47 PM   [Ignore Me] #1
Madcat170
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Empire Specific air craft


Will there be any empire specific air craft

if there is only the Mosquito, Reaver and Galaxy thats fine


any1 got any ideas approxamatly how long it will take to get all air craft certs and a decent lvl of weapons certs?
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Old 2003-02-09, 08:53 PM   [Ignore Me] #2
Nomikahn
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SJ has commented a few times on the releasing of more air vehicles later into the game. Im sure some of these will turn out being empire specific. In my opinion, it may be a little hard to balance out air vehicles to certain empires, seeing of the advantages they can easily hand out.
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Old 2003-02-09, 08:53 PM   [Ignore Me] #3
WCruler
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Thats a really good idea!

But there are only those three Air crafts.
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Old 2003-02-09, 09:17 PM   [Ignore Me] #4
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if there were empire specific aircrafts, that would be awesome.too bad there's not
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Old 2003-02-09, 09:19 PM   [Ignore Me] #5
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I would rather see navy ships and submarines added, over empire specific air. There was some talk of adding naval into the game a bit after release, and now the talk of underwater battle just makes it better.
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Old 2003-02-09, 09:36 PM   [Ignore Me] #6
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Eh I really see no need for navy to be honest. Id rather have them expand on the areas currently set out. Id rather they add more land-based areas than expanding maps for sea-routes. And unless they made port-facilities navy would be kinda useless.
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Old 2003-02-09, 09:39 PM   [Ignore Me] #7
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ships would be cool, but if you saw a map of the planet then you would see that ships are not needed.
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Old 2003-02-09, 09:41 PM   [Ignore Me] #8
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I think they'll probably end up adding a LOT of stuff over the life of the game. Look at Sony Online's "other" big game and how quickly/how much stuff it got. EQ started out probably like half the size it currently is, and had fewer kinds of characters. PS will probably end up the same way. Now, whether that new stuff comes in patches or expansions is another story.

I'd like to see an empire-specific heavy bomber put in, maybe a scatter bomb for the NC, a carpet bomber for the TR, and they could give the VS a bomb that works like their grenades and does aggravated damage.

As for navy stuff, I think it'd add a serious amount of strategic depth to the game if things like amphibious landings and ship-to-shore shelling were put in.
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Old 2003-02-09, 09:42 PM   [Ignore Me] #9
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I must admit that a navy would be VERY sweet, but I think that that would be a bit in the future.

What I can see semi-early on is a set of bombers unique to each empire.

There was a thread about this before .....

http://www.planetside-universe.com/f...&threadid=2305

there is the talk about bombers..... =)

But the navy would be a great thing to have, the only problem that I see is that there is just SOOO much water that it would be hard to find other ships. This would also make it much easier to invade a locked island. However I can see that if they made only certain places accessible by ships (Possibly Ship power stations only being in certain places os you cant go everywhere) and thus make it so ships could only land in some places, and go in some places, would let them make a few different types of ships. I could see carriers that create air, to battleships, to frigates and transports (largest transports probably). I don�t see subs, simply because it would mean that they would have to do a lot of extra stuff to get that to work.

Keep in mind that if they added the ships, they would also have to add things like beach head bunkers, etc to fight off an invasion, more bases, power stations for ships, naval bases (land, and sea probably), etc etc etc.

Ships would be very sweet, but I don�t see them for some time (possible for an expansion or something though!!!)

Just my 3.14159265358975 cents

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Old 2003-02-09, 09:45 PM   [Ignore Me] #10
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The main use I can see for navy would be for heavy artillery support to shore side raids and/or bases close to water. I could see this however, becoming an easily annoying aspect of the game.

I definately would like to see the bomber idea taken into thought and placed in a future patch
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Old 2003-02-09, 09:46 PM   [Ignore Me] #11
MrVulcan
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all air craft certs AND some weapon certs will take a long time. that is in the ball park of 12 certs (depending on how many weapons you want) so my guess about 2 months for the normal player.

Keep in mind that we dont know all cert costs yet, but we will *soon*
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Old 2003-02-09, 09:47 PM   [Ignore Me] #12
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I don't think it'd require THAT much planning...they could always just make it like BF1942 and only let ships get so close to land before they beach and die. That way, ships don't land, but they can shoot the shore.
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Old 2003-02-09, 09:51 PM   [Ignore Me] #13
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oh, the shore is not the problem, the issue comes from that there is jsut sooo much water out there, and if you let the ships go anywhere on that water, they could have the run of the map. But i guess they could make it so they cant go that far off shore... but I dont know if I like that.....

This is somehting that I think that we will be better able to talk about once we know more about the game.
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Old 2003-02-09, 09:58 PM   [Ignore Me] #14
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From what I know about how servers work in huge MMORPG games, each area is usually on a different server. My best guess about PS is that each continent will probably have a different server hosting it per server cluster, so if they did happen to add ships in they wouldn't have free run of the water due to technical limitations.
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Old 2003-02-09, 10:00 PM   [Ignore Me] #15
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If they did add a navy in, I think it might end up being like little patrol boats and stuff for the rivers and maybe a small area out in the ocean.
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