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Old 2003-02-09, 09:55 PM   [Ignore Me] #1
Bighoss
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This game is missing...


Flamethrowers !!!

I can't believe they won't have these. There would be nothing more satisfying than running in close range and lighting 3 people on fire and watching there corpses burn.
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Old 2003-02-09, 09:56 PM   [Ignore Me] #2
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There was supposed to be one, but they nixed it...I don't remember why though.
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Old 2003-02-09, 09:58 PM   [Ignore Me] #3
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no need. if they truly want it in there, they'll put it in a patch or something.
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Old 2003-02-09, 09:59 PM   [Ignore Me] #4
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Flamethrowers are nixed for two reasons.

1. Unbalanced. It's really hard to balance a flamethrower. It's either REALLY bitchin, or complete suckitude.

2. Technical difficulties. Nothing takes up more FPS than 10 people spraying a stream of particles, animated textures, and/or volumetric pixel shader effects.
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Old 2003-02-09, 10:09 PM   [Ignore Me] #5
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Originally posted by Zoolooman
2. Technical difficulties. Nothing takes up more FPS than 10 people spraying a stream of particles, animated textures, and/or volumetric pixel shader effects.
Yes, but they are damn cool
FLAAAAAAAAAAAAAAAAAME!
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Old 2003-02-09, 10:11 PM   [Ignore Me] #6
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Originally posted by Zoolooman
Flamethrowers are nixed for two reasons.

1. Unbalanced. It's really hard to balance a flamethrower. It's either REALLY bitchin, or complete suckitude.

2. Technical difficulties. Nothing takes up more FPS than 10 people spraying a stream of particles, animated textures, and/or volumetric pixel shader effects.
what he said.
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Old 2003-02-09, 10:12 PM   [Ignore Me] #7
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if they can do a beam though couldn't they go the full 9 yards and give us fire ! That's what we all really want
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Old 2003-02-09, 10:14 PM   [Ignore Me] #8
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I am fairly certain it was ditched due to the fact that if you have 20n people operating a flamethrower in a small area, your FPS will drop to 0
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Old 2003-02-09, 10:16 PM   [Ignore Me] #9
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we at least need some kind of fire. Like a Napalm grenade or something.
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Old 2003-02-09, 10:24 PM   [Ignore Me] #10
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what they really should make is a flash grenade. when you throw it into a room. who ever is in there, will lose sight for a few seconds giving the other team slight chance. i know they have to make a downfall so, if your own teammates are in the room also then they will lose sight too.
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Old 2003-02-09, 10:24 PM   [Ignore Me] #11
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Plasma grenades work like napalm.
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Old 2003-02-09, 10:27 PM   [Ignore Me] #12
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what they really should make is a flash grenade. when you throw it into a room. who ever is in there, will lose sight for a few seconds giving the other team slight chance. i know they have to make a downfall so, if your own teammates are in the room also then they will lose sight too.
We don't need CS =P

Besides, I would imagine with although the high tech, implants, visors, etc, light would be auto-adjusted to our vision anyhow. Also, thsi game is more concentrated on open field battles, so flash grenades would be kind of wasted space 90% of the time.
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Old 2003-02-09, 10:27 PM   [Ignore Me] #13
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Im happy that the flamethrower was removed, there has always been clipping issues, and FPS issues in all FPS games with the flamethrower being involved. If the FrameRate wasn't an issue, there would be that mostly it would project flames through the wall of a base or through a tank to hit the people taking cover.
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Old 2003-02-09, 10:28 PM   [Ignore Me] #14
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that is true but, you know..... errrrr. SHUTUP.
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Old 2003-02-09, 10:31 PM   [Ignore Me] #15
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why don't they make a plasma tesla coil. It would make less lag than a flamethrower, and still get the basic point across. The biggest problem i have with a thrower is that it is always really really unbalanced. It is always too good. I can't find 1 game where the flamer isn't the best weapon in the game in most close range cases.
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