Public Test Version 3.3.6 - PlanetSide Universe
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Old 2005-01-27, 06:27 AM   [Ignore Me] #1
Lartnev
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Post Public Test Version 3.3.6


Sporkfire has announced the following updates to the test server:
Features
  • Merit Commendations are currently on public test. Check out the full list In Development.
Gameplay
  • ANTs
    • The ANT can now be deployed from inside the vehicle.
    • The ANT will be able to restore a neutral, unhacked facility.
    • ANTs will no longer undeploy if a neutral facility it is refilling is hacked by another empire.
    • Destroyed ANTs will no longer be able to continue refilling the NTU Silo.
  • BFR�s
    • The VS BFR laser will have damage degradation.
    • The VS BFR Laser weapon changed to 175m range.
    • Corrected issue leading to the VS BFR�s Laser's not displaying past 70m range
    • Corrected an issue where the Flight variant capacitor recharge rate was different when walking versus flying
    • Changed the BFR shield �flash� display to not play continuously at some damage levels.
    • Slightly adjusted Medium Battle Tank damage vs. BFR's
    • Slightly increased BFR Pilot AV weapons against non BFR vehicles. Reduced the max range of the TR BFR Chaingun weapon to 250 and slightly increased the effect of damage degradation over range.
    • Increased Flight BFR crouched regen rate to fill shields from full down to full up in 1 minute.
    • Changed BFR acquisition to 5 cavern captures and 100 kills while in the caves.
  • ATV and Buggies
    • Set the fury and all assault buggies to allow the driver to bail, regardless of speed. Other ATVs already had this property (exception: switchblade - can't bail from ancient tech).
Fixes
  • Statistics
    • The Thunderer is back on the statistics window.
    • Statistics for terminals, generators and spawn tubes will update properly.
  • Implants
    • Hitting ZOOM and ESC multiple times while using the Range Magnifier implant will no longer cause stamina to drain forever.
    • Implants and Implant icons will update and activate reliably at all times. Previously, there were some circumstances that would not allow this.
  • Corrected an issue that would allow players to enter an enemy sanctuary.
  • The Infiltration Suit no longer appears visible after exiting a Switchblade, Ancient Sentry Turret, Flail or Router.
  • Keymappings will no longer change when a new patch is downloaded
  • The map legend no longer shows a monolith icon for the LLU.
  • Previously, when a player having 120 health was revived, they would return with only 100 hit points. This issue is fixed.
  • The Skyguard�s steering wheel no longer rotates along the wrong axis.
  • Afterburn will no longer cause flight vehicles to appear to move erratically when seen by other players.
  • Corrected an issue that could cause weapons fire after repairing vehicle. The Vanguard 20mm Sound effect will no longer continue even when the gunner is firing shells. The Striker will no longer circle around turrets when fired at them in tracking mode.
  • Unhacked IFF Locks will no longer open for enemies.
  • Vehicles will no longer deconstruct when parked under the air vehicle pad
  • Fixed an issue that would cause the NTU Silo to appear orange when it is filled.
  • Fixed several crash to desktop issues.

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