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2011-01-30, 11:45 PM | [Ignore Me] #1 | ||
PSU Admin
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Thread Spam!
So along the lines of the other thread, what aspect of PlanetSide Live would you most like to see REMOVED from the game. Please do not mention BFRs! These are already confirmed to be removed. Personally I never liked any of the ancient tech, I hope that it doesn't play a role in the next game. Tear out the Grief system and replace it with something else. I don't have any ideas on that but the grief system was near useless to stop actual harassment. |
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2011-01-30, 11:58 PM | [Ignore Me] #2 | ||
Lieutenant General
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1.) Plasma's initial burst damage (it's strong enough without it)
2.) AV / AA max effectiveness against softies (discourages max spam) 3.) Galaxy Gunship 4.) Traps (do they actually do anything?) 5.) The New hacking 6.) Personal shield 7.) The Thumper's ability to shoot plasma (see #1) 8.) The flamethrower (it's a really annoying weapon to fight against and to have teammates alongside you using it) 9.) The instagib cloaker pistols 10.) Vehicle door camping 11.) Vehicle pad camping 12.) The radiator and maelstrom's grenade mode (radiator was nothing but annoying) 13.) Unimax Cert (see #2) Last edited by Bags; 2011-01-31 at 12:00 AM. |
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2011-01-31, 12:05 AM | [Ignore Me] #3 | ||
Colonel
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Grief seemed to be the high-scoring-player-eliminating weapon of choice. Just run in front of them as a stooge in the same empire, but now that the CN's are largely gone, I think that problem should be over. They raised selfishness and predatory kill-stealing to near godlike proportions.
Ancient tech? Only thing I liked was the Router. The ultralightningOMGZZrifle or whatever it was called was just annoyingly overpowered. Hoverspamming. Kill that or make hovering take a GREAT deal of effort to maintain attitude and altitude. ADAD strafing at warp (yes, pun intended) speeds. Make strafing take stamina, or something. I'm not talking about jinking left and right while running around. I'm talking about bouncing left and right while doing nothing else but fondling your HA weapon, and lapping up the delicious killspam due to exploiting lag and ping. Any ability to see an infiltrator, period. Anything short of absolutely invisible will most likely find someone gamma-correcting or just outright hacking and making cloakers as stealthy as a lodestar with a BFR inside it. Or make them one floating small black dot when they move. There. Gamma correct THAT to make it stand out. As an alternative, cloakers who are just an array of black dots would be hard to gamma-radiate to make them stand out, wouldn't they? Was the idea of cloaking ONLY to make it so cheaters could easily hack their way into seeing cloakers from their sanctuary? Cheaters. Eliminate them through diligent fanatics who live for nothing more than to see cheaters banned from PS for life. Sony can do this easily. It won't take long before the cheaters realize it is play clean, or receive a ban. Devs with twisted personality disorders, megalomania, and personal grudges. Definitely need them gone. Flying tanks burrowing underground should receive bans, not people who say to the dev "Man, you're a stupid ******." If you want prissy fights with your lover, go to some gay SM place, devs, and vent your fagness there, then come to work and act not only like an impartial professional, but an adult impartial professional. Outfit leaders who are the same as aforementioned devs. Any ideas where the mass of marching morons, all bowing down in front of one outfit leader get to vote ANYTHING into or out of commission in the game. They functionally did this with the VS, whining and barfing until the VS are just moving targets. We don't need in-game Short Man Syndrome sufferers taking revenge on anyone who is smarter than they are (i.e. everyone) by ordering their sycophants to vote him "off the island." As I have mentioned before, the first "Survivor" which should be called "Best gay backstabber" because that is who won it, is not the format we need for anything in the entire universe, let alone creating another universe where the idiot with the most people gibbering in fear of his gay highness have to vote someone better out of ANYTHING. AMSes and Aegises that can be gamma-detected or other hack/exploit/whatever. Make the AMS deploy out to a flat bunch of terms on the ground, so even if the bubble is eliminated by hackers, there is nothing they can see without being almost on top of it. Sensor Disruptors that can be seen through AMS and bubble. Generators that can be blown up. It has been too rare for any fight to not degenerate, literally and figuratively, five minutes or so after it starts by Mr. EggFooYong dashing to the gen and blowing it. Woot! 5CEP for the capture! |
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2011-01-31, 12:12 AM | [Ignore Me] #4 | |||
Lieutenant General
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This will be gone as long as they have good net code. If PSN has good netcode there's no reason for them to tweak the actual mechanics. Trust me, when people don't lag there's no amount of ADADA spamming that will help you. |
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2011-01-31, 12:45 AM | [Ignore Me] #6 | |||
Colonel
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I don't want anything removed, and was saddened by the BFR comments. :'(
Honestly this is more of a lazy network programmer. There's no reason to send entity data for an object like an AMS that hasn't been shot at. This includes entity data for units in the bubble. Assuming they programmed the netcode correctly it won't be a problem anymore. (I've talked to game network programmers in the past and their often under constraints so everything isn't perfect). Last edited by Sirisian; 2011-01-31 at 12:47 AM. |
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2011-01-31, 01:13 AM | [Ignore Me] #7 | ||
Private
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Third-person as infantry. Is there a long-standing joke that's gone over my head? The first feature of Planetside, described on their own website, is that it is a massive multiplayer first person action game or MMOFPS. First. Person. Need I say more?
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2011-01-31, 04:27 AM | [Ignore Me] #8 | |||
Major
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I agree an would go a step farther an say first person only on vehicles too. Or at least a very close up over the shoulder view. Though please do keep the animations of climbing into a vehicle cause those were awesome to me. So many games don't have that. |
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2011-01-31, 10:37 AM | [Ignore Me] #11 | ||
Major
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Last edited by Tikuto; 2011-01-31 at 12:30 PM. |
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2011-01-31, 11:05 AM | [Ignore Me] #12 | |||
Colonel
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I am a cloaker, and even I think cloakers would be too uber if they were completely invisible all the time. By making them MUCH harder to goof up with cheats, cloakers will be where they should be: out of sight, and definitely not out of mind. |
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2011-01-31, 11:09 AM | [Ignore Me] #13 | ||
Colonel
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Kill the caves.
I just hardly ever visited the caves after imprinting all three of my CR5s for the BFR, which I used for a day or so then never went back to. The caves always felt like punishment, especially rewarding for cheaters and hackers, and no one else. |
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2011-01-31, 11:16 AM | [Ignore Me] #14 | |||
Major
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__________________
[URL="http://t.co/wHak5U5R"]Floating Mountains[/URL PlanetSide 2: Alien Incursion (PlanetSide 2 Steam Community Group) |
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2011-01-31, 03:27 PM | [Ignore Me] #15 | |||
Private
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Trees are good because it gives infantry cover. I like my trees. Vanu are fine...just need to be balanced correctly. No ancient tech. Why not? Weapons need to go but I liked the vehicles. Except flail... |
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