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2011-04-09, 04:47 AM | [Ignore Me] #168 | ||
First Sergeant
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If there is no effective way to dodge, camping would be absolutely terrible in PS. Look how much people whine about it already. Allowing people to strafe back and forth is the counter to people sitting still. Especially if they add in aiming down the sight.
It just seems absurd to me to punish someone for doing more than the other person.
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2011-04-09, 04:59 PM | [Ignore Me] #170 | ||
First Sergeant
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There's nothing wrong with ADADADAD spam, the problem is the game not keeping track of the player's hitbox properly. If they want to smash those two buttons repeatedly, then perhaps their hitbox should be the total area of their ADAD strafing. This type of dodging would put you at a huge disadvantage, because CoF bloom would stil hit you.
Obviously the better solution would be to update the hitboxes more often, but I'm assuming they'll do that if its plausible. Attempting to dodge bullets is going to result in failure the majority of the time, so it should be accurately represented in a game. You should try to move unpredectably, and hope your opponent cant keep his aim on you. Even better, find cover! The skill of the game shouldn't be in who can dodge better, but who can put themself in a better position to kill the other player. |
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