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2011-07-11, 10:35 AM | [Ignore Me] #31 | ||
Contributor Old War Horse
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Okay, after reviewing the video again, I read the beginning of the trailer with a bit more attention:
"Indar Continent, Grid 17 Comm Outpost..." If this is a Comm Outpost, does that rule out a resource outpost? Or are they one in the same? If they aren't the same, what is the function of a Comm Outpost and are there different types of towers filling different roles like Comm, Resources, Defense, etc? Lots to cogitate about!
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Manitou "On the plains of hesitation lie the bones of countless millions who, upon the dawn of victory, sat down to rest and resting, died." <))>< |
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2011-07-11, 11:16 AM | [Ignore Me] #32 | ||
First Sergeant
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It's an early teaser so I'd assume most of the non-critical stuff is placeholders. Even Mossies and Reavers fly without weapons, so I doubt they'd have it down to that level of details already.
Plus, I don't see any oversized antennas, can't be comms outpost ;-)
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All that matters is that there is enough freedom, and enough fuckers to kill, in the game that Renegade Legion can do our thing. If there is that, then the rest of the game shall be bent to our will, just like the first one was. - Hovis [RL] on PS2 Renegade Legion http://forums.renegade-legion.org |
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2011-07-12, 03:08 PM | [Ignore Me] #35 | ||
Sergeant
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Don't know if this has been discussed yet, for I had little luck finding a similar post.
During the watching of the interview and with the trailer running over and over in the background, the tower like building struck me a bit as odd and mechanized looking instead of a typical defensive building. Smedly hinted or actually highlighted to take notice of "landing struts" on the center structure in the trailer running in the background. (Developer Q&A Session @ around 22 minutes) To me they look like big mechanized positioning struts to keep the building in an upright position or in case if it's a drop ship/structure/tower they are with big mechanized landing struts. |
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2011-07-12, 03:53 PM | [Ignore Me] #36 | ||
Corporal
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They also hinted at player built bases, but I would guess that all of this will come after the core game has been released.
Maybe you will be able to construct (drop in) smaller deployables and even these small towers that Smedley hinted at, if they can get it to work for launch (and you have the resources ingame).. Having stated that their long-term goal in terms of sandbox play and player-based economy is the dimension of EVE Online makes my mind spin far too wide ... completely destroyable bases for instance |
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2011-07-12, 04:21 PM | [Ignore Me] #38 | ||
Private
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I suspect these are deployable towers. My guess would be that highest skilled/certed commanders in your empire can purchase them at high resource cost to defend vulnerable areas. Possibly they 'drop in' from orbit or something.
Of course I could be totally wrong it's just pure speculation. |
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2011-07-12, 04:42 PM | [Ignore Me] #40 | |||
Sergeant
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@WarChimp130 Outfit towers I really like the sound of that, having your own piece of land you will fight for and try to maintain. Having an outfit controlled drop tower, will very likely have some kind of resource bonus. Last edited by wildcat140679; 2011-07-12 at 04:46 PM. |
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2011-07-12, 04:49 PM | [Ignore Me] #42 | |||
Sergeant
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2011-07-12, 05:18 PM | [Ignore Me] #43 | ||
Captain
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I would love to see Outfit owned bases/towers. This gives people more of a reason to join/stay in an Outfit to defend our land, our building(s), bragging rights, and all our shit that we do in there (hardcore 10 keg ragers duhhh!).
More importantly this would be like catnip for rivalries between Outfits across Empires; i.e. KOTOR (100% chance they're coming back) drops a base or whatnot and it pops up on Global = [insert rival Outfit here] is gonna give two shits about what they were previously doing and try and fuck KOTOR's shit up. #Justsaying
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