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2011-07-12, 05:51 PM | [Ignore Me] #151 | ||
First Sergeant
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i really dont like the squad spawning, assueming it works like BF BC (since they cited that as a influence)
i mean assumeing we have all the same vehicles. infil on wraith or phanty, flies rides behind enemy lines, assumeing you cant spawn in an SOI, just behind it. they would be far enough away that DV wouldnt see them, one phnaty gives 6 people, which gives one phanty the potential to spawn in 6 squads of soldiers, with no real way to detect them coming. |
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2011-07-12, 07:48 PM | [Ignore Me] #153 | ||
Master Sergeant
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Drawing conclusions from a little know gameplay mechanic. What is known is like Bags said, which is Drop Pods then Galaxy Spawing and Squad Spawing that requres respective certs/skills. Anything beyond that isn't known yet, so chillax.
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2011-07-12, 09:30 PM | [Ignore Me] #154 | ||
Corporal
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I really hope AMS is still in. Was such a tactical and useful vehicle in game. Although with Galaxy and Squad Spawning it's role could be severely diminished.
I am excited and worried for PS2. I like a lot of what I am hearing, but you never really know until you play. Just have to see how it feels when it all comes together and is put to the test. There is no other game like PlanetSide IMO. I hope PS2 really comes through. Last edited by blbeta; 2011-07-12 at 09:32 PM. |
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2011-07-12, 10:01 PM | [Ignore Me] #155 | ||
First Sergeant
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no they dont have drop pods, they just spawn next to each other, but even with drop pods the idea that (assuming squads are still of 10) 60 people can just drop (per phanty) from out of nowhere seems to be contridictory to getting rid of the hart shutttle in the first place.
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2011-07-12, 10:14 PM | [Ignore Me] #156 | |||
Master Sergeant
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Until you can answer these questions, your essentially barking up not the wrong tree but no tree at all. Not liking the idea of squad spawning is fine, assuming how it is or going to work in PS2 is just an assumption with very little basis. |
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