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Old 2011-08-23, 12:40 AM   [Ignore Me] #1
Sirisian
Colonel
 
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Hold the meteor resource game mode


Okay imagine you're in a huge fight and then all of a sudden you get a warning: "Incoming Meteor Shower!" and one meteor slams down on the map. On your ingame map it would blink with a resource counter. Your goal is to get there and defend that location for resources. This is similar to the Crysis 2 crash pod game mode except in this case you'd hold it for resources.

Okay some limitations. Only happens on the border between territories and only when a battle has over a certain amount of people. (Also maybe when the forces are "equal").

I think it would add some variety to the gameplay forcing people to really fight for control of a small area for the resources.

Basically as you stand on the location (circular area) your empire (or something) would gain resources over time.

What do you think? Any similar ideas?
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Old 2011-08-23, 01:36 AM   [Ignore Me] #2
CutterJohn
Colonel
 
Re: Hold the meteor resource game mode


So pretty much like the rabbit, only the reward is resources. Works for me. Not something I'd want to see every day, but as a random special event it would be nice.
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Old 2011-08-23, 09:38 AM   [Ignore Me] #3
MasterChief096
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Re: Hold the meteor resource game mode


I'd like it only if it was a GM instanced event and not something that could always happen, as that would detract too much from the main game. So yea, basically like the rabbit event whenever a GM feels like doing it.
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Old 2011-08-23, 10:26 AM   [Ignore Me] #4
Graywolves
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Re: Hold the meteor resource game mode


What they said. Rabbit. Hop. Hop.
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Old 2011-08-23, 05:05 PM   [Ignore Me] #5
DviddLeff
Lieutenant Colonel
 
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Re: Hold the meteor resource game mode


Love it.

The devs have said that resources will shift locations, this is a really interesting way for them to do it.

Probably want to save it for really rare resources though.
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Old 2011-08-24, 03:29 AM   [Ignore Me] #6
Kwintus5
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Re: Hold the meteor resource game mode


Such random events would be nice! I approve!
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Old 2011-08-24, 03:42 AM   [Ignore Me] #7
exLupo
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Re: Hold the meteor resource game mode


The zerg will only ever focus on things. In PS1 it was bases and towers (sometimes a bridge) but this will be something that may divert its considerable attentions.

+1 for the random. Meteorites (meaning it survived the atmosphere and impact), quakes exposing resource veins, whatever. Scramble to get resources for your empire or deny it from another. I'm down.
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Old 2011-08-24, 03:49 AM   [Ignore Me] #8
Senyu
First Lieutenant
 
Re: Hold the meteor resource game mode


Love the idea. Either make it rare (once a week?) or GM directed. And the resources provided are worth it and great benifit
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Old 2011-08-25, 08:09 AM   [Ignore Me] #9
Sentrosi
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Re: Hold the meteor resource game mode


This is a great idea. I would like to apply my old school Buddy Christ
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Old 2011-09-07, 10:41 AM   [Ignore Me] #10
Draep
Master Sergeant
 
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Re: Hold the meteor resource game mode


Cool idea. They could make the resource a stationary cappable base with resources added for every few minutes of holding. Or, they could not make it a base at all and force you to draw resources via an ANT to return to some sort of drop off point.
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Old 2011-09-07, 05:05 PM   [Ignore Me] #11
Talek Krell
Lieutenant Colonel
 
Re: Hold the meteor resource game mode


Assuming we have ants, it would be pretty cool to have to convoy the resources out.
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