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2011-09-19, 11:02 AM | [Ignore Me] #16 | ||
Captain
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True, BUT:
1) Not everyone will want to shoot stuff all the time, and every MMO needs a social hub. Especially one in which you can show off customizations earned, or bought for real-world monies. 2) Assuming I only want to hand out, or whatever (not shoot stuff), I presumably can do that only in one of the staging areas, effectively robbing my faction of 1 population slot. I made a writeup of the space station idea, if anyone's interested: http://www.planetside-universe.com/f...ad.php?t=37388 |
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2011-09-19, 11:28 AM | [Ignore Me] #17 | |||
Captain
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I'm sure that kind of playstyle has its place,I think its called "The Sims" if they start designing this game with the idea that instead of playing I want to hang around then we truly are fooked |
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2011-09-19, 11:58 AM | [Ignore Me] #19 | |||
The hacking question for example: No minigames. Action first! This is a shooter being made by people who LOVE SHOOTERS. While some degree of socialization will always be possible when you're not right there on the front line, I suspect that if people want to Hang Out, it'll be at the footholds. The people making the game want us to shoot stuff, and have a great time doing it. If some folks want to hang out and chat, fine. I'll be busy Blowing Stuff Up. |
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2011-09-19, 12:03 PM | [Ignore Me] #20 | ||
Captain
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Hate all you want, but you must keep in mind that PS2 will be, among other things, an MMO. Global Agenda is a shooter (although an instanced one), yet the social hubs are always packed. Most are people are probably just waiting for the matchmaking system to work and get them into a fight, but still...
I'm not a fan of people leaving their characters AFK in Stormwind to show off their penis-enlarging levitating pauldrons of omgwtfHUEG, but it's also an aspect of the MMO genre. Also, when I see someone with a cool customization, I may decide to buy it, which might give SOE some extra monies in the long run. No one here wants SOE to design PS2 as a social game. They keep repeating that it's a shooter, first and foremost. I don't know how anyone could argue that introducing a robust social element (or just any social element) is counter-productive. You know, since it's an MMOFPS and stuff. |
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2011-09-19, 12:33 PM | [Ignore Me] #21 | |||
Lieutenant General
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2011-09-19, 01:15 PM | [Ignore Me] #22 | ||
Captain
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well most of us here are here because we liked PS,we sure aren't here because we hope and pray that we will be able to sit in a foothold/sanc and preen about my pretty new armor or going afk while I twitter pictures of brand new pretty armor.
I hope SOE doesn't waste valuable dev time trying to make this game more "social",we want a game that is compelling and fun to play,and by play I mean kill shit on a massive scale, not posing and posting SS's of their new outfit. come to think of it my first outfit was a lot like that,they would have us hart into the fight and 15 minutes later have everyone recall to sanc and pose for goddamn pictures,they did this crap constantly. the outfit was named Wolfen Recon,I started calling them Wolfen Recall in /O,after about a day of this crap I left.this was back during the last week of May 03,I then ended up in Ht and then was promoted to OL by early 04 and I can promise you we have never recalled to sanc to pose for a damn SS |
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