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Old 2011-11-22, 08:05 PM   [Ignore Me] #16
Khellendros
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Re: TR Soldier Rocking Camo


The tr and vs rexos look pretty different, and I don't see how you could mistake an agile for a rexo...
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Old 2011-11-22, 08:05 PM   [Ignore Me] #17
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Re: TR Soldier Rocking Camo


Originally Posted by Zulthus View Post
Still wondering myself how the hell I'm supposed to distinguish teammates and enemies... I can barely see any red at all on him, and from 25 meters I wouldn't be able to tell. I'm probably the only one completely against vehicle/soldier camo? There's no point to empire colors if everything looks like a desert/forest..
Same way you do in any battlefield game.
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Old 2011-11-22, 08:06 PM   [Ignore Me] #18
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Re: TR Soldier Rocking Camo


Originally Posted by Elude View Post
Same way you do in any battlefield game.
Shoot them and then see if you get any rage tells?
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Old 2011-11-22, 08:13 PM   [Ignore Me] #19
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Re: TR Soldier Rocking Camo


Originally Posted by Vash02 View Post
Shoot them and then see if you get any rage tells?
Im sure there willl be plenty, we'll see how many heros want to straife infront of lasher spam now that they will be killed alot faster by friendly fucking.
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Old 2011-11-22, 08:27 PM   [Ignore Me] #20
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Re: TR Soldier Rocking Camo


Originally Posted by Zulthus View Post
Still wondering myself how the hell I'm supposed to distinguish teammates and enemies... I can barely see any red at all on him, and from 25 meters I wouldn't be able to tell. I'm probably the only one completely against vehicle/soldier camo? There's no point to empire colors if everything looks like a desert/forest..
Advanced Targeting?

Honestly i don't think it will be as hard as you are expecting it will be.

I would like to see some sort of enforced colours skill in the command tree maybe. Anyone who joins your squad has their scheme changed to match the leader or something.
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Old 2011-11-22, 08:30 PM   [Ignore Me] #21
Bags
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Re: TR Soldier Rocking Camo


Originally Posted by Elude View Post
Same way you do in any battlefield game.
Um, that's the thing, I shoot friendlies all the time in "lolbrown" shooters. I'm going to have a lot of grief it looks like.

Bad decision. Bad SOE.

/newspaper
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Old 2011-11-22, 08:30 PM   [Ignore Me] #22
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Re: TR Soldier Rocking Camo


THIS IS GOING TO BE SO MUCH FUN
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Old 2011-11-22, 08:57 PM   [Ignore Me] #23
captainkapautz
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Re: TR Soldier Rocking Camo


Originally Posted by Bags View Post
Um, that's the thing, I shoot friendlies all the time in "lolbrown" shooters. I'm going to have a lot of grief it looks like.

Bad decision. Bad SOE.

/newspaper
Well apparently they won't colorcode everything for your convenience anymore.

Originally Posted by Khellendros View Post
The tr and vs rexos look pretty different, and I don't see how you could mistake an agile for a rexo...
This, pretty much.


It isn't that hard to learn the difference in silhoutte for the different sides, I mean even in BF3 for example where russians and american pretty much wear the same kind of clothing, with only minor color differences here and there, you can easily tell them apart.

And in PS2, each side will have a distinct "design"/look.

Maybe not over a longer distance, but that's what "shoot it and see if you get points for it" is for.

Last edited by captainkapautz; 2011-11-22 at 08:58 PM.
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Old 2011-11-22, 09:25 PM   [Ignore Me] #24
BorisBlade
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Re: TR Soldier Rocking Camo


Will be interesting to see how waving your reticule over someone will make their name show up in red and when these names show up otherwise, on vehicles and infantry alike. In the case of PS1, camo was pointless, you just shoot the guy with the red name. Personally, if camo is goin to be of any use, i think you need to have a decent delay where your target wont have a magical red name pop up unless you hover over them for a decent time period. Helps stop scanning for targets in cover by cheating the red name issue on mouseover. The lame sniper marking crap in BF was god awful stupid, if that comes in im gonna driver over and personally smack Higby. The amount of lame and cheap i could do because of that was absurd. There's a reason i dont play those awful games, i dont want that crap in PS2.
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Old 2011-11-22, 09:33 PM   [Ignore Me] #25
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Re: TR Soldier Rocking Camo


TR Rexo looks fucking awesome...... can't wait to permanently use it.. forever :O
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Old 2011-11-22, 09:35 PM   [Ignore Me] #26
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Re: TR Soldier Rocking Camo


Originally Posted by Sardus View Post
TR Rexo looks fucking awesome...... can't wait to permanently use it.. forever :O
Get yourself some gen room camo? :P
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Old 2011-11-22, 10:12 PM   [Ignore Me] #27
Bags
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Re: TR Soldier Rocking Camo


I hope we can get matyrdom too. And tactical nukes.

I can't wait to play Call of Planetside!!!
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Old 2011-11-22, 10:20 PM   [Ignore Me] #28
Bravix
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Re: TR Soldier Rocking Camo


Originally Posted by Bags View Post
I hope we can get matyrdom too. And tactical nukes.

I can't wait to play Call of Planetside!!!
Last motherf-ing stand! Hell ya XD
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Click here to go to the next VIP post in this thread.   Old 2011-11-22, 10:34 PM   [Ignore Me] #29
Higby
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Re: TR Soldier Rocking Camo


as usual the sky isn't falling... empires will have access to different camo patterns which will uniquely incorporate shades of their faction colors, we have spotting systems to enhance that, friendlies will always be on your minimap and have an overhead name / icon by default (dependent on distance) so you always know which guys not to shoot, and grief is being reevaluated and redesigned to fit with the gameplay that a F2P shooter.
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Old 2011-11-22, 10:45 PM   [Ignore Me] #30
cellinaire
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Re: TR Soldier Rocking Camo


A very tricky issue indeed, I think.

And even if pointing one's crosshair over enemy players with camouflage make their red-name appear on the screen, still they get vantage points, like preemptive attack chances and the ability to not be ambushed by enemy(well, not always).
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