Make Nanite Systems a playable faction in PS2 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Siege the Zerg Lair!
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2012-02-06, 04:24 PM   [Ignore Me] #1
polywomple
Staff Sergeant
 
Make Nanite Systems a playable faction in PS2


Just kidding


But what would they be like if they actually were a playable faction? What would be their motto? I thought it'd be interesting to speculate.

Personally I think they'd be an exploitative faction. Like morphing the jackhammer and minichaingun into one weapon, and dubbing it the "Mini-jack", they would also smell like thrift stores
polywomple is offline  
Reply With Quote
Old 2012-02-06, 04:28 PM   [Ignore Me] #2
ringring
Contributor
General
 
Re: Make Nanite Systems a playable faction in PS2


Well, there were Black Ops in ps1. that worked out well

Also Smedley threatened a npc faction last summer, or something similar. It didn't sound enticing.
__________________
ringring is offline  
Reply With Quote
Old 2012-02-06, 04:29 PM   [Ignore Me] #3
Ailos
Contributor
Major
 
Ailos's Avatar
 
Re: Make Nanite Systems a playable faction in PS2


Why would you "morph" a jackhammer or a mini-chaingun into a weapon when they both already are very good weapons in their own right?

Can you please use google-translate to filter out the stupid?
__________________
Doctors kill people one at a time. Engineers do it in batches.

Interior Crocodile Aviator
IronFist After Dark
Ailos is offline  
Reply With Quote
Old 2012-02-06, 04:30 PM   [Ignore Me] #4
polywomple
Staff Sergeant
 
Re: Make Nanite Systems a playable faction in PS2


Originally Posted by Ailos View Post
Why would you "morph" a jackhammer or a mini-chaingun into a weapon when they both already are very good weapons in their own right?

Can you please use google-translate to filter out the stupid?
it was a joke, I thought I injected enough satire to make it distinguishable

Last edited by polywomple; 2012-02-06 at 04:31 PM.
polywomple is offline  
Reply With Quote
Old 2012-02-06, 04:43 PM   [Ignore Me] #5
Graywolves
General
 
Graywolves's Avatar
 
Re: Make Nanite Systems a playable faction in PS2


Nanite Systems - Building the economy one rifle at a time.
Your war is our profit.
Graywolves is offline  
Reply With Quote
Old 2012-02-06, 04:56 PM   [Ignore Me] #6
Mordicant
Sergeant
 
Mordicant's Avatar
 


Originally Posted by polywomple View Post
Just kidding


But what would they be like if they actually were a playable faction? What would be their motto? I thought it'd be interesting to speculate.

Personally I think they'd be an exploitative faction. Like morphing the jackhammer and minichaingun into one weapon, and dubbing it the "Mini-jack", they would also smell like thrift stores
Mount a vanguard on top of a magrider. But oppose the treads/maglift. That way they could flip over and go over water!
Mordicant is offline  
Reply With Quote
Old 2012-02-06, 04:58 PM   [Ignore Me] #7
Ailos
Contributor
Major
 
Ailos's Avatar
 
Re: Make Nanite Systems a playable faction in PS2


Originally Posted by polywomple View Post
it was a joke, I thought I injected enough satire to make it distinguishable
Mah bad.

Originally Posted by Mordicant View Post
Mount a vanguard on top of a magrider. But oppose the treads/maglift. That way they could flip over and go over water!
Insert the obligatory buttered-toast-on-back-of-falling-cat joke here.
__________________
Doctors kill people one at a time. Engineers do it in batches.

Interior Crocodile Aviator
IronFist After Dark
Ailos is offline  
Reply With Quote
Old 2012-02-06, 11:00 PM   [Ignore Me] #8
TheBladeRoden
Contributor
First Sergeant
 
TheBladeRoden's Avatar
 
Re: Make Nanite Systems a playable faction in PS2


We should get resources every time another empire draws a common pool vehicle.
TheBladeRoden is offline  
Reply With Quote
Old 2012-02-06, 11:17 PM   [Ignore Me] #9
WiteBeam
Second Lieutenant
 
WiteBeam's Avatar
 
Re: Make Nanite Systems a playable faction in PS2


I'm sure someone here will know what I'm talking about. A few years ago on the PS forums someone posted a photo shop picture of a guy with armor from all three factions. It looked pretty cool.
WiteBeam is offline  
Reply With Quote
Old 2012-02-06, 11:37 PM   [Ignore Me] #10
Warborn
Contributor
Major General
 
Warborn's Avatar
 
Re: Make Nanite Systems a playable faction in PS2


Okay let me try again.

Last edited by Warborn; 2012-02-06 at 11:38 PM.
Warborn is offline  
Reply With Quote
Old 2012-02-07, 08:01 PM   [Ignore Me] #11
Erendil
First Lieutenant
 
Erendil's Avatar
 
Re: Make Nanite Systems a playable faction in PS2


Since we can only play 1 Empire per server, I always thought it'd be interesting if we had the option to temporarily "go merc" for a play session and have our character hop Empires to help out a lower popped Empire.

Maybe if you did this you'd be considered an NS employee. And when doing this I figure you'd get an XP bonus for helping out the lower popped Empire, but you'd be restricted to only using their Basic ES equipment (no upgrades). Customized common pool "NS" equipment would be fine though if you had the certs.
Erendil is offline  
Reply With Quote
Old 2012-02-07, 08:04 PM   [Ignore Me] #12
DayOne
Captain
 
DayOne's Avatar
 
Re: Make Nanite Systems a playable faction in PS2


Perhaps as an AI faction that delivers stuff for when we get to build bases?
DayOne is offline  
Reply With Quote
Old 2012-02-07, 08:07 PM   [Ignore Me] #13
Ailos
Contributor
Major
 
Ailos's Avatar
 
Re: Make Nanite Systems a playable faction in PS2


Originally Posted by Erendil View Post
Since we can only play 1 Empire per server, I always thought it'd be interesting if we had the option to temporarily "go merc" for a play session and have our character hop Empires to help out a lower popped Empire.

Maybe if you did this you'd be considered an NS employee. And when doing this I figure you'd get an XP bonus for helping out the lower popped Empire, but you'd be restricted to only using their Basic ES equipment (no upgrades). Customized common pool "NS" equipment would be fine though if you had the certs.
Wouldn't that be within the ideals of the NC? In which case, you should just be playin NC.
__________________
Doctors kill people one at a time. Engineers do it in batches.

Interior Crocodile Aviator
IronFist After Dark
Ailos is offline  
Reply With Quote
Old 2012-02-07, 11:13 PM   [Ignore Me] #14
VioletZero
First Lieutenant
 
VioletZero's Avatar
 
Re: Make Nanite Systems a playable faction in PS2


Maybe they could make it the evil NPC faction in PS2 like Intelligent Defense Systems in Advance Wars. :3
VioletZero is offline  
Reply With Quote
Old 2012-02-07, 11:50 PM   [Ignore Me] #15
Traak
Colonel
 
Re: Make Nanite Systems a playable faction in PS2


The SIMS goes high finance: Nanite Systems.
__________________
Bagger 288
Traak is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:35 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.