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Old 2012-02-25, 04:29 PM   [Ignore Me] #1
TerminatorUK
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Question ESAV lock on vs. MAX?


So we had confirmation that each faction will have an AV weapon which locks on.

Will the lock on occur against someone usin MAX (limiting their outdoor effectiveness) or will a degree of skill be required to hit them with unguided AV be required?
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Old 2012-02-25, 04:35 PM   [Ignore Me] #2
VanuMAXGuy
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Re: ESAV lock on vs. MAX?


Please don't lock on to MAX, we're not vehicles.

It was annoying being a Vanu MAX player, because you either had to deal with invisible rockets or BEEP BEEP BEEP POW BEEP POW POW BEEP POW.
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Old 2012-02-25, 04:37 PM   [Ignore Me] #3
Bags
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Re: ESAV lock on vs. MAX?


I hope so. DIAF maxes. > : o
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Old 2012-02-25, 04:38 PM   [Ignore Me] #4
Kran De Loy
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Re: ESAV lock on vs. MAX?


MAX aren't vehicles.

You should still be able to dumb fire AV weapons tho. Great way to clear a hall way.
Infantry would be fast enough to dodge while MAXs not as much.

Last edited by Kran De Loy; 2012-02-25 at 04:40 PM.
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Old 2012-02-25, 05:21 PM   [Ignore Me] #5
sylphaen
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Re: ESAV lock on vs. MAX?


To be honest, with all 3 empires armed with direct fire AV, MAX players will be crying for a nerf on all Lancer-like weapons.
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Old 2012-02-25, 05:36 PM   [Ignore Me] #6
Xaine
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Re: ESAV lock on vs. MAX?


Originally Posted by Kran De Loy View Post

You should still be able to dumb fire AV weapons tho. Great way to clear a hall way.
Please god no.

I don't care about the dumb fire, but AV explosive weapons being effective against infantry is literally the worst thing that could happen in this game.

I don't want 20v20 infantry fights to become a game of Halo where people are jumping around firing rockets at each other.

I'd rather keep the AV lock on only to avoid stuff like this. If you want to use explosives and clear corridors, then use a GL.

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Old 2012-02-25, 06:06 PM   [Ignore Me] #7
Kran De Loy
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Re: ESAV lock on vs. MAX?


Ack! I see your point.

Sorry for the misguided thoughtless comment. I guess I just like making things explode a little too much.
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Old 2012-02-25, 06:08 PM   [Ignore Me] #8
Goku
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Re: ESAV lock on vs. MAX?


Originally Posted by Bags View Post
I hope so. DIAF maxes. > : o
I just can't wait to get into a MAX and kill you over and over again .
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Old 2012-02-25, 06:10 PM   [Ignore Me] #9
Bags
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Re: ESAV lock on vs. MAX?


But we're both NC~
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Old 2012-02-25, 06:14 PM   [Ignore Me] #10
Hamma
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Re: ESAV lock on vs. MAX?


We don't know if they will lock on to MAX's or not but that is a good question.
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Old 2012-02-25, 06:33 PM   [Ignore Me] #11
Fortress
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Re: ESAV lock on vs. MAX?


Make it lock on to maxes and one hit them.


Then give them a 60 minute timer.
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Old 2012-02-25, 06:45 PM   [Ignore Me] #12
ThGlump
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Re: ESAV lock on vs. MAX?


Then limit Fortress to use only MAX class


Maybe they get rid of lockon on maxes, as they plan 2 AV.
VS get Lancer (even if its later), so they can kill max at distance without lock
NC get camera/laserguided rocket so they dont need lock on
TR is unknown, but if they get something to hit small moving target without lock tere wont be much reason for lockon on MAX.
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Old 2012-02-25, 06:49 PM   [Ignore Me] #13
TerminatorUK
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Re: ESAV lock on vs. MAX?


Originally Posted by Hamma View Post
We don't know if they will lock on to MAX's or not but that is a good question.
Thanks :-) I thought as much but was really fishing for a dev response to clarify.

I'd like to think there is no lock on, small arms fire is somewhat more useful than PS1 and that direct rocket launcher hits are going to hurt (the latter two were confirmed).

With the class retrictions on AV, I have a feeling they'll have to behave much more like well-armoured infantry and hopefully therefore more consistent.

In PS1 they were one of the extremes of the rock-paper-scissors system which could range from total frustration to OP under certain conditions.
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Old 2012-02-25, 06:57 PM   [Ignore Me] #14
ThGlump
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Re: ESAV lock on vs. MAX?


Originally Posted by TerminatorUK View Post
With the class retrictions on AV, I have a feeling they'll have to behave much more like well-armoured infantry and hopefully therefore more consistent.
And yet they give everyone some sort of grenade launcher (most probably as a underslung), so they dont feel useless against tanks. So there is no reason for MAX not to have vehicle armor again.
And it was stated that normal weapons will hurt MAX but large portion of damage will be mitigated.
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Old 2012-02-25, 07:22 PM   [Ignore Me] #15
Sifer2
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Re: ESAV lock on vs. MAX?


Well there is no longer a jetpack MAX in the game. And they may not even have the sprint mode anymore. So I can't see why it would be necessary.
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