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2012-03-03, 08:01 PM | [Ignore Me] #16 | |||
Captain
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2012-03-03, 08:25 PM | [Ignore Me] #17 | |||
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2012-03-04, 02:27 AM | [Ignore Me] #18 | ||
Staff Sergeant
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Outfits will always be structured however the leadership wants, it's just a matter of whether it's supported directly by the game or not. Most FPS games have no rank structure whatsoever but clans still have officers and whatnot. The talk ot PS2's outfit system limiting how outfits are organized is a bit silly because they'll just take it out of game if the game can't reflect it.
I don't know if that made sense, it's extremely late and I've been GMing Pathfinder games all day, so yeah. |
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2012-03-04, 09:09 AM | [Ignore Me] #19 | ||
Lieutenant General
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I've been in so many gaming clans with so many ranks I decided to just keep mine simple. 3 Outfit Leaders, 1 Handful of Squad Leaders, and Grunts.
Yesterday I was thinking about Outfit names displayed in game, and how Clan Tags have evolved over the passed few years in other shooters. Sometimes player and outfit names displayed is just too much clutter, I'd like to see an option to toggle outfit names off, and to display a shortened clan tag. |
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2012-03-04, 09:41 AM | [Ignore Me] #20 | ||
Lieutenant Colonel
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https://sites.google.com/site/planet...utfit-overhaul
Those are my detailed thoughts on the matter as an experienced outfit leader, based around the system in PS. In PS2 however I want to have systems to help me lead and look after my members. The original had just enough to be workable, but no more than that. Structure Allow customisation; number of ranks, rank permissions, outfit divisions, etc would help massively. Also have people able to apply to outfits not wait for an invite. Information Show us a players time with the outfit, BR/CR, average XP/kills per hour, grief points, allow officers to tag players, write notes about them. In game events calender perhaps. Officer chat channel. |
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2012-03-04, 12:00 PM | [Ignore Me] #21 | |||
I really hope that Sony will implement a deep, robust Outfit Suite that will set them apart from any other game out there, more than it is already. Running an outfit can sometimes be a bear, and those auto-kick toggles, self certing promotes, and outfit application ideas are fantastic. |
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2012-03-04, 12:55 PM | [Ignore Me] #22 | |||
General
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2012-03-05, 12:11 AM | [Ignore Me] #23 | ||
Colonel
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I think being able to have former or current members petition Sony to disband the outfit would be a positive thing.
It would add a level of accountability that the megalomaniacs that run some outfits could be held to.
__________________
Bagger 288 |
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2012-03-05, 05:22 AM | [Ignore Me] #24 | ||
Sergeant
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Another vote for as much information and customization in regards to number of ranks, titles permissions etc. as possible.
In another game one of the permissions the leader could set for a rank is whether the organization tag was visible over the players avatar. This allowed for applicant ranks and probationary periods. A particular permission attribute my current outfit leader would like is setting just how high a particular rank can promote to. abstract example: A Captain (rank 7) could promote members up through the Sergeantry (ranks 2-5) but it takes a General (rank 10) or higher to make someone a Lieutenant (rank 6) and a Marshal (rank 11) to make someone a Captain with the Outfit Leader (rank 12) alone able to promote beyond Captain. |
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2012-03-05, 05:39 AM | [Ignore Me] #25 | |||
Contributor General
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In general I agree with most people in this thread. The restriction in current ps that there is only one OL needs to change. Allow customisation of ranks and privs - and I think we'll get this (pushing at an open door). I'd also like to see more flexibility in Outfit decals. I know higby said we wouldn't be allowed to upload our own because of the moderation issues it would cause but we could have an in-game 'decal builder'. I mean, there is a pallette of images which can be picked in and placed on a canvas in any combination and pattern we want .... could include logos of all the empires, silhouettes of weapons and of maxes and so on .. then each outfit could create a custom (and safe image) that suits them. |
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2012-03-05, 05:50 AM | [Ignore Me] #26 | ||
Captain
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No matter what game, so long as there is a way to upload or create custom pictures, there will be male genitalia on display.
Thing is, customisable outfit logos WILL be necessary if they want to create the feeling of "Hey look, those are the 52nd aircav, we're gonna win this!" |
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2012-03-05, 08:10 AM | [Ignore Me] #27 | ||
Lieutenant Colonel
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This is my outlook on it. I personally was pretty happy with the setup of outfits in PS1.
1.)IMO keep the same setup with the ability to change the command rank names and so on. The way it was setup was actually somewhat decent. Just allow us to add more than 8 ranks. If they do that I could setup ranks per platoon which would be nice. 2.)As far as permissions go. Give the outfit leader a box he could edit per rank. So he could tweak the default settings some. 3.)Give us the ability to use outfit points this go around. Uses such as OS strikes or in game capture points for outfits or Outfit ships would be a start. Also outfit customization for gear and such. We had well over a couple million that we accumulated over the years and nothing to spend it on. Outside of that I would be pretty happy. Last edited by Hmr85; 2012-03-05 at 08:12 AM. |
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2012-03-05, 12:48 PM | [Ignore Me] #28 | |||
Corporal
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Last edited by Ragotag; 2012-03-05 at 12:53 PM. |
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