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2012-03-08, 01:53 PM | [Ignore Me] #1 | ||||
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Consolidating discussions so everyone has the most up to date information.
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2012-03-08, 01:58 PM | [Ignore Me] #9 | ||
Colonel
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I'm cool with the "ideal implementation", just give us a decent amount of time to see ourselves while dead/around us to judge if we get a res or not.
Or then dont change the view anywhere, just put the "3d model" and info as a layer on the "normal screen" instead of it switching to a whole new screen which makes you unable to see the place where you died.
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2012-03-08, 02:02 PM | [Ignore Me] #15 | ||
will this UI killer-cam be in addition to a corpsecam?
no corpsecam at all would harm the reviving medics. and the support classes have been losing more than enough functionality by now. but hellyeah for killing the killcam like it was in the demo.
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