MAXes costing resources. - Page 3 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: But What Side of the Planet Am I On....Exactly..
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

View Poll Results: MAXes costing resources:
Yes. 32 45.07%
Yes, instead of timers. 5 7.04%
No. 19 26.76%
This question is far too delicate for yes/no answer. 15 21.13%
Voters: 71. You may not vote on this poll

Reply
 
Thread Tools Search this Thread Display Modes
Old 2012-04-08, 06:34 AM   [Ignore Me] #31
Knocky
Major
 
Re: MAXes costing resources.


i would say a big ol' hell yes to MAX costing resources.

Especially since i am going to have to pay resources to buy the boomers i am going to stick on the back's of said MAXes.
__________________
Knocky is offline  
Reply With Quote
Old 2012-04-08, 07:51 AM   [Ignore Me] #32
Hmr85
Lieutenant Colonel
 
Hmr85's Avatar
 
Re: MAXes costing resources.


I put yes to MAX's requiring resources. I think its a good way of helping limit the amount of MAX's running around Battlefield. I see nothing wrong with it. Heck, I would probably even be keen on throwing a CD on it. I'll base that off of beta when I can get in game and actually look at it though.
__________________


Hmr85 is offline  
Reply With Quote
Old 2012-04-08, 09:35 AM   [Ignore Me] #33
Hark
Private
 
Re: MAXes costing resources.


I've never played Planetside 1, are MAXes that powerful ?
Hark is offline  
Reply With Quote
Old 2012-04-08, 10:53 AM   [Ignore Me] #34
Knocky
Major
 
Re: MAXes costing resources.


Originally Posted by Hark View Post
I've never played Planetside 1, are MAXes that powerful ?
They are easy to kill with the right tools....but if you don't see them in time they can eff you up bad.
__________________
Knocky is offline  
Reply With Quote
Old 2012-04-08, 11:07 AM   [Ignore Me] #35
headcrab13
Second Lieutenant
 
headcrab13's Avatar
 
Re: MAXes costing resources.


Depends how combat-effective MAXes are. If they're roughly equivalent to PS1's MAXes, they shouldn't cost a dime.
headcrab13 is offline  
Reply With Quote
Old 2012-04-08, 04:12 PM   [Ignore Me] #36
Warborn
Contributor
Major General
 
Warborn's Avatar
 
Re: MAXes costing resources.


It's unlikely they'll be similar to PS1 in terms of balance. The fact that not everyone can pack a decimator changes things substantially.
Warborn is offline  
Reply With Quote
Old 2012-04-08, 05:54 PM   [Ignore Me] #37
Bravix
Sergeant Major
 
Re: MAXes costing resources.


OMFG I CANT WTFPWN EVERYTHING WITH MY MCG!!!! NERF IT!

Seriously, the whole point of MAX's is to keep infantry roles more varied. If MAXs are like they are in PS1, while costing resources, not many will use them. In bases, there will be people just laying down fire with their preferred AI weapon. It will be so...predictable. MAXs add that unpredictability. They make you go, "Oh sh*t none of us have AV" or reward you when you do.

MAXs really aren't that powerful, 1-2 people can take on down fairly easily if they're prepared correctly.

We'll just have to see how PS2 is though.

Edit: And their 'potential' power to take on more than one person is countered by their countdown. This was balanced before everyone could have virtually every cert. Seeing as its a class system in PS2, there will basically be one max. So to relate to PS1, it'd be like if all 3 maxes had a global countdown before use instead of seperate countdowns per max.

Last edited by Bravix; 2012-04-08 at 05:58 PM.
Bravix is offline  
Reply With Quote
Old 2012-04-08, 06:01 PM   [Ignore Me] #38
Fenrys
Major
 
Fenrys's Avatar
 
Re: MAXes costing resources.


If they were to cost more than a pittance of resources, I think they'd end up being either overpowered or unusably weak.
Fenrys is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:54 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.