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Old 2012-06-12, 05:49 PM   [Ignore Me] #31
maradine
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Re: Planetside 2 Balance Pre-Beta Test List


To your aircraft section, you can add:
  • Are aircraft affected by gravity and other physical forces in forward flight? Do they gain speed in a dive and lose it in a climb?
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Old 2012-06-12, 05:49 PM   [Ignore Me] #32
NEWSKIS
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Re: Planetside 2 Balance Pre-Beta Test List


I think this list is a really good idea, but almost everything in it so far is just asking for information and not really things to test in beta. More important things are balance of weapons both handheld and vehicle. As in how various guns and their customizations balance against each other. Also finding things that can be done in game that arent intended and harm gameplay. Just a few thoughts on what should be on that list.
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Old 2012-06-12, 06:41 PM   [Ignore Me] #33
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Re: Planetside 2 Balance Pre-Beta Test List


Originally Posted by Kayos View Post
Why shouldn't you be able to save as much as you want?
Imo because over time, if you could accumlate as much as you want, it would devalue the cost on pulling a vehicle and hence how you treat that vehicle.

It would also remove one of the major points that the devs have been talking about with the entire ressource system. Namely, the incentive to defend/take ressources you need or the ability deny the enemy the ressources they need.

Last edited by Zation; 2012-06-12 at 06:42 PM.
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Old 2012-06-12, 06:50 PM   [Ignore Me] #34
Kayos
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Re: Planetside 2 Balance Pre-Beta Test List


Originally Posted by Zation View Post
Imo because over time, if you could accumlate as much as you want, it would devalue the cost on pulling a vehicle and hence how you treat that vehicle.

It would also remove one of the major points that the devs have been talking about with the entire ressource system. Namely, the incentive to defend/take ressources you need or the ability deny the enemy the ressources they need.
Good point
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Old 2012-06-12, 06:52 PM   [Ignore Me] #35
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Re: Planetside 2 Balance Pre-Beta Test List


Will the exp from beta carry on to the release?
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Old 2012-06-12, 07:15 PM   [Ignore Me] #36
Synapse
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Re: Planetside 2 Balance Pre-Beta Test List


Originally Posted by maradine View Post
To your aircraft section, you can add:
  • Are aircraft affected by gravity and other physical forces in forward flight? Do they gain speed in a dive and lose it in a climb?
Added, but removed about losing speed in a climb. Modern aircraft are perfectly capable of acceleration in a vertical climb, I expect futuristic aircraft to be similar. I do want to know if you can gain speed in a dive though.
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Old 2012-06-12, 07:26 PM   [Ignore Me] #37
Fafnir
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Re: Planetside 2 Balance Pre-Beta Test List


  • Are Liberators and Galaxies able to fly backwards?

This is a serious question. In theory VTOL aircrafts can hover backwards, also libbys and galaxies seem to handle more like helicopters.
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Old 2012-06-14, 02:19 PM   [Ignore Me] #38
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Re: Planetside 2 Balance Pre-Beta Test List


Page 5 feels like a necro!

Hi, I'm new to Planetside so excuse any newbie remarks, but saw this thread last night and have come up with some tests that could be interesting.

- How fast can you go in a ground/air vehicle and still pick-up another player into a free slot.

- Can you roll ground vehicles onto their sides and roofs and still survive.

- How easy is it to re-right an upended ground vehicle, self or helped.

- Can you vehicle surf with a vehicle.

Not sure if any of this is already known. If these sound a little "Battlefield", you'd be correct After seeing the TB E3 vids and watching a fighter pilot massively fumble the keyboard and eject, then rescue it and his aircraft in a 5 second span...
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Old 2012-06-14, 02:25 PM   [Ignore Me] #39
Kayos
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Re: Planetside 2 Balance Pre-Beta Test List


Originally Posted by StrayZook View Post
Page 5 feels like a necro!

Hi, I'm new to Planetside so excuse any newbie remarks, but saw this thread last night and have come up with some tests that could be interesting.

- How fast can you go in a ground/air vehicle and still pick-up another player into a free slot.

- Can you roll ground vehicles onto their sides and roofs and still survive.

- How easy is it to re-right an upended ground vehicle, self or helped.

- Can you vehicle surf with a vehicle.

Not sure if any of this is already known. If these sound a little "Battlefield", you'd be correct After seeing the TB E3 vids and watching a fighter pilot massively fumble the keyboard and eject, then rescue it and his aircraft in a 5 second span...
In some of the videos i saw a plane on it's side and it hadn't exploded. After the pilot got out it rolled over and then it did explode.

Also saw a guy surfing on a Gal in one of the videos. He got on top of it on the ground and stayed on top though out the flight. He jumped off when everyone else did the Gal drop.
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Old 2012-06-14, 02:40 PM   [Ignore Me] #40
QuantumMechanic
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Re: Planetside 2 Balance Pre-Beta Test List


Is there a limit to how many vehicles/aircraft you can have at once? Or is there an auto-deconstructing system?

(in PS1 if you spawn a second vehicle, a few minutes later your first vehicle deconstructs. But now we are *paying* to spawn vehicles with our resources, so I'd hope we can keep however many we spawn)
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Old 2012-06-14, 02:45 PM   [Ignore Me] #41
DarkChiron
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Re: Planetside 2 Balance Pre-Beta Test List


My main concern during the beta is going to be testing out all the various Infiltrator cloaks. It seems like there will be a great deal of side-grading for it, so it will be some work to make sure they are all equally viable (and that one isn't incredibly more useful than the others). Then there's concerns about sniper rifles doing enough damage for difficulty of hitting without being too strong. Also, will melee be effective enough to allow for sneaking around an enemy base and use it to not be spotted?

So many questions. So many things to try out. So many things to break.
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Old 2012-06-14, 02:46 PM   [Ignore Me] #42
neonlazer
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Re: Planetside 2 Balance Pre-Beta Test List


Originally Posted by tomogaso View Post
Will the exp from beta carry on to the release?
No, that's an easy question.
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Old 2012-06-14, 03:00 PM   [Ignore Me] #43
Synapse
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Re: Planetside 2 Balance Pre-Beta Test List


Originally Posted by StrayZook View Post
Page 5 feels like a necro!

Hi, I'm new to Planetside so excuse any newbie remarks, but saw this thread last night and have come up with some tests that could be interesting.

- How fast can you go in a ground/air vehicle and still pick-up another player into a free slot.

- Can you roll ground vehicles onto their sides and roofs and still survive.

- How easy is it to re-right an upended ground vehicle, self or helped.

- Can you vehicle surf with a vehicle.

Not sure if any of this is already known. If these sound a little "Battlefield", you'd be correct After seeing the TB E3 vids and watching a fighter pilot massively fumble the keyboard and eject, then rescue it and his aircraft in a 5 second span...
No problem I'm still planning on testing this when beta starts and sharing the results as broadly as I can.

I will add tests for ground vehicles (already have one for air) on how they handle falling over, etc.

You _CAN_ vehicle surf, and anyway thats in the list already.

The rest will be covered naturally, I think. Not even sure if ground vehicles can be rolled, honestly.
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Old 2012-06-14, 03:01 PM   [Ignore Me] #44
Synapse
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Re: Planetside 2 Balance Pre-Beta Test List


Originally Posted by DarkChiron View Post
My main concern during the beta is going to be testing out all the various Infiltrator cloaks. It seems like there will be a great deal of side-grading for it, so it will be some work to make sure they are all equally viable (and that one isn't incredibly more useful than the others). Then there's concerns about sniper rifles doing enough damage for difficulty of hitting without being too strong. Also, will melee be effective enough to allow for sneaking around an enemy base and use it to not be spotted?

So many questions. So many things to try out. So many things to break.
I will add questions about knife damage to the existing ones about sniper rifle damage at range.
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Old 2012-06-14, 04:59 PM   [Ignore Me] #45
Kayos
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Re: Planetside 2 Balance Pre-Beta Test List


Not sure if this was mentioned or not yet but, - can a Magrider go off a cliff and survive because of it's hover capability or will it explode.
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