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2012-06-20, 12:42 PM | [Ignore Me] #31 | ||
I'm not surprised that Rome put the Auxiliary to good use since they made up such a large section of the Roman army, also our version of Auxiliary and there's was very different, Roman Aux's were just soldiers (usually volunteers and not conscripts) drawn from the non citizens nations of Rome who gain citizenship at the end of there service. The Aux units were a match for the standard legion, kinda like the French foreign legion in design
sorry for the side track, Roman history is a passion of mine with all the potential that Platoons/Companies can have on a game like PS2 leaving the out would just be mucho loco senior
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"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms Last edited by Canaris; 2012-06-20 at 12:46 PM. |
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2012-06-20, 12:49 PM | [Ignore Me] #32 | ||
Brigadier General
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I feel about the mission system and platoons the way I feel about most of the more controversial changes in PS2. There is a lot of merit to both ways of doing a lot of this stuff. In the end, I think it's best to work in the new ideas (mission system, ADS, driver controlled main guns) with the old (platoons, run and gun, dedicated gunner certs).
For some stuff a compromise won't work, but for a lot of it I really think you can have the best of both worlds. |
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2012-06-20, 01:20 PM | [Ignore Me] #33 | |||
Captain
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2012-06-20, 05:12 PM | [Ignore Me] #35 | |||
Now if I could just manipulate everyone into maniples... Ad triarios redisse!
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Kein Plan überlebt die erste Feindberührung. Res ad triarios venit... μολὼν λαβέ! |
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