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2012-06-25, 12:37 AM | [Ignore Me] #1 | ||
Corporal
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Hey,
Sorry if this question has been asked before, I tried searching it up and couldnt find anything, but granted im terrible at these things.. Anyhow, ive been watching all of the videos and things for this game and have been seeing something which I feel is a little distressing, it seems like the infiltrator is the only class that gets a single shot rifle. From what I hear all the light combatants get assault rifles, shotguns, and SMGs, while the heavy assault gets the obviously heavier guns. and the infiltrator gets the sniper rifles. Now I really wanna play the light assault, and don't get me wrong, I do like on occasion to use a fully auto assault rifle, but I feel that usually I like to use the more skill based single shot carbine rifles that aren't sniper rifles. I REALLY hope that the light classes will have access to single shot carbines, because all of the e3 footage showed was machine gun after machine gun, and yeah yeah yeah i know that it was just an alpha build and so on, but i havnt heard anything about single shot carbines, so its making me a little worried. |
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2012-06-25, 12:42 AM | [Ignore Me] #3 | ||
Major
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I haven't heard about any single shot carbines, BUT you may be able to mod out one of the slower rof machine guns to act more like a single shot carbine. Boost damage per hit and accuracy in exchange for fire rate and clip size?
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2012-06-25, 12:49 AM | [Ignore Me] #5 | ||
You mean more like a battle rifle, not a single shot carbine.
A carbine's advantage is there low recoil, which allows faster ROF for short distance engagement. So should we give LA's a battle rifle equivalent weapon? I'm leaning towards no. I think giving LA a weapon to pop snipe at range is too much. Not only can they get the better positioning, but it would also allow them to hunker down and camp out plucking away at targets. A lone wolfs wet dream.
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Last edited by OutlawDr; 2012-06-25 at 12:54 AM. |
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2012-06-25, 12:54 AM | [Ignore Me] #6 | ||
Corporal
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I would love to have a battle rifle variant for the light assault, something that is not a fully auto rifle, shotgun, or SMG.
But with that said, it doesn't appear like they are giving any class a single shot carbine. It appears that only the infiltrator has access to a weapon of that type or maybe they dont, maybe they only have sniper rifles and single shot carbines dont exist in this universe Last edited by Durandal; 2012-06-25 at 12:56 AM. |
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2012-06-25, 12:58 AM | [Ignore Me] #7 | ||
Major
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I said this in the thread about low TTK, and headshots. But I think they should add a Battle Rifle class of weapon to the Assualt classes. A weapon that bridges the gap between a spammy Assualt Rifle/SMG, and the Sniper Rifle. Rate of fire would be faster than a Sniper but no where near the spammy current AR speeds. But the bullets would not suffer as much spread or drop off. And these Rifles would be the ONLY rifles besides Sniper capable of doing headshots.
Which might sound strange but it actually makes the gameplay a lot more skill based. It's the same system that was used in Halo 2/3/Reach. Where only the Pistol, Battle Rifle, and Sniper Rifle could do headshots. The idea is basically to eliminate the spray bullets at head level style gameplay that was so prevalent in the E3 footage. Adding Battle Rifles with small clips that only have slow semi auto or burst fire would help raise the bar significantly in terms of skill needed to to consistently headshot compared to what we saw at E3. Ideally if you could nail the headshots with a BR you could kill faster at medium to close range than someone using the AR. Otherwise they could probably spam you dead. You would also be more effective in general in longer range engagements capable of fighting back against Snipers. |
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2012-06-25, 01:01 AM | [Ignore Me] #8 | ||
Private
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I don't think one hit kill weapons have any place in PS2. With battles as massive as they are, everyone will be dead before you get a chance to react or fight back. That's not fun in my opinion. Nothing worse then turning a corner and BAM.. dead..
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2012-06-25, 01:02 AM | [Ignore Me] #9 | |||
Major
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I don't see why we couldn't give the LA a scout carbine with iron sights.... Last edited by Ratstomper; 2012-06-25 at 01:03 AM. |
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2012-06-25, 01:02 AM | [Ignore Me] #10 | ||
Corporal
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I donno, i dont really want them to be "better" than spammy assualt rifles, hell i dont even care if they do headshot damage or whatever, i just prefer the feel of a single shot carbine. I would like them to obviously deal more damage per bullet than an assault rifle, but only have like 8 bullets in the clip or like 24 for a 3 round burster.
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2012-06-25, 01:04 AM | [Ignore Me] #11 | |||
However the question is, should LA get such a weapon? Or any weapon that will allow to stand back and pop snipe at mid to long range.
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2012-06-25, 01:11 AM | [Ignore Me] #12 | |||
Major
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I think 1-hit kills should be viable for sniper rifles with headshots and also kills from behind with knife certs. I don't think a scout carbine should be 1-hit kill. All weapons can headshot, but it should take a few shots at least to pick guys off from range. LAs jut have too much mobility to get accurate 1-hit kill guns, imo. |
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2012-06-25, 01:14 AM | [Ignore Me] #13 | ||
Corporal
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I completely agree, LAs SHOULD NOT HAVE 1 shot kills, maybe like 4 shot kills though, i mean if you see how fast the Assault rifles take people down in this game, maybe it could even be as low as 3 shots
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