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2012-07-03, 12:31 PM | [Ignore Me] #31 | ||
Master Sergeant
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A couple of things. First off it probably won't be very difficult to get a second gunner, especially when the devs have said many times that the secondary weapons would be very powerful (they definitely were in the e3 videos, tearing up planes in just a few seconds).
On the other topics addressed in this thread, the devs have said, and it has been displayed in totalbiscuits videos, that there will be coaxial weapons for many, if not all of the tanks. As for seat swapping, it is possible, but it looks like there will be a delay when switching seats, so it won't be ideal in every situation. (see quick seat swap below) http://www.hamma.ws/ntemp/Vehicles/Magrider.jpg So, hope that answers more than a few questions. I secretly hope that MBT's will get an AA main gun option, but I feel like that might be too much in terms of game play balance and generalizations. Last edited by Turdicus; 2012-07-03 at 12:32 PM. |
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2012-07-03, 12:46 PM | [Ignore Me] #32 | ||
Sergeant
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All you need is a couple of MAXes in the area using bursters and aircraft won't be able to get near without getting shredded, like in PS1.
In fact, once they game goes live and we have properly organized squads aircraft won't be able to get within a mile of the battle without getting shredded. Last edited by Nasher; 2012-07-03 at 12:47 PM. |
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2012-07-03, 01:59 PM | [Ignore Me] #34 | ||
Private
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Doesn't the main cannon on tanks destroy air vehicles pretty easily if you can manage to hit them? because it honestly doesn't look that hard to do.
Pretty sure there is even a video of arclegger 1 hitting a vehicle with a magrider. |
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2012-07-03, 02:11 PM | [Ignore Me] #35 | ||
Dont forget the way air vehicles move now, there wont be any sitting and spamming (accurately). The plane will have to make passes on your tank, hopefully when we get into Beta these things will be addressed, and a plane will require multiple passes to allow you to heal, run or fight back. Without taking a full salvo from orbit with no chance of retaliation.
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